Dino's F-14D Tomcat Version 2.10

orionll

Charter Member
http://indiafoxtecho.blogspot.com/2013/10/f-14d-tomcat-version-210-limited.html


Monday, October 21, 2013


F-14D Tomcat Version 2.10 (Limited Introduction)





Given that I will not have much time for FSX in the next few weeks, I have decided to pack the latest build as it is and release the F-14D version 2.10 right away.
This version has not been tested as long as it should have been...and I am sure it is plenty of bugs. On the other hand, I simply will not have much time for the next month or so... so here we are with version 2.10.
The big thing, as you are probably are aware of, is the Tacpack support - which is more or less on par with what I provided for the F-35 (hopefully!).
Please note, however, that the F-14D has MUCH less automation than the Superbug and the Lightning II... hence it requires you to switch to the Rio cockpit from time to time.
Also, please HAVE A LOOK AT THE MANUAL. At least the Weapon Systems Reference Guide - some switches need manual operation for some systems to work!


Change log is as follows:


-added weapon models: AIM-9, AIM-7, AIM-54, GBU-31, GBU-10, GBU-12, Mk.82, Mk.83, Mk.84 (weight dependant, see manual)
-added Lantirn Pod model
-fixed tailhook design
-fixed taileron pivot position
-fixed miscellaneous texturing errors
-changed RIO-cockpit 3D model geometry (now correctly mimics a typical F-14D Rio Station)
-fixed wheel anti-skid function
-revised RIO displays functionalities and graphics
-addeed landing gear kneel animation when launch bar retracts
-fixed RIO station fuel indicators
-Added limited integration with Vertical Reality Simulations Tacpack package version 1.4.0.9 or above (see below)
-Added Weapons Systems Reference Document for Tacpack Functionalities
-Added Weapons Configurator for Tacpack weapons
-Partial rework of sound cues
-Reworked engine performance in attept to achive a more realistic behavior
-Improved special effects (a/B, heat shimmer)
-Minor changes to roll rate and general handling for realism
-Added Miscellaneous Repaints courtesy of Jiri Soukup and Groom Lake Simulations.


For the moment, please DO NOT upload this file anywhere else. I'd like to be sure it is free from major bugs before it spreads too much over the internet...


I hope Dino doesn't mind me reposting the limited introduction release notification. As usual, get the download at Dino's blog (link at the top of the post).
 
Guys, no I do not mind at all... the only rationale for "limited introduction" is that the final build has not been properly tested and may be broken...
But if it works,it is OK to share it.
PLEASE have a look at the documentation.
There is a separate manual for Tacpak functionalities you should look at. I did not have the time to write down proper weapon procedures... but there should be enough information for most people to fly the plane and shoot the weapons.
And keep in mind that, by default, Radar, RWR, AN/ALE-47 and the laser illuminator are OFF - and should be turned on in the RIO cockpit....
 
Guys, no I do not mind at all... the only rationale for "limited introduction" is that the final build has not been properly tested and may be broken...
But if it works,it is OK to share it.
PLEASE have a look at the documentation.
There is a separate manual for Tacpak functionalities you should look at. I did not have the time to write down proper weapon procedures... but there should be enough information for most people to fly the plane and shoot the weapons.
And keep in mind that, by default, Radar, RWR, AN/ALE-47 and the laser illuminator are OFF - and should be turned on in the RIO cockpit....

Dino, as always, a big thank you for your stellar work in keeping the Big Cat up and flying in the FSX world! :salute::salute: Looking forward to
getting this version setup!
 
+1 Dino, one of your models I have been eaglery awaiting to add to my Super Bug. Time to reach out and touch someone with the Phoenix. Outstanding work and look forward to the S-3.
 
Dino, the download link is saying too many users have viewed or downloaded file, may have to wait up to 24 hrs to download. Is that right, just curious

Bill
 
Yes,

Google Drive has a bandwidth limit...and the file is pretty big (almost 200Mb)... so you may need to wait a little.

BTW, so far just a couple of minor bugs have been spotted.... I am considering an hotfix or a global update - I will suspend the upload to other sites until I take a decision.
 
Can anyone think of any reason the auto wing sweep would not work. Are there prerequisite settings for it to work? Does anyone else have a problem with auto sweep not working?

Manual sweep works just fine. Wing fold seems to fold to position 1 instead of position 0, does this give any clue to why it does not work on my system?

Thanks,

Dave
 
Can anyone think of any reason the auto wing sweep would not work. Are there prerequisite settings for it to work?
Are you sure you have raised the flaps fully ?
Because the auto-wingsweep only works when flaps are fully retracted.

Also, what do you mean with
Wing fold seems to fold to position 1 instead of position 0
??
Wing can only be fully folded with the FS Wingfold function; again, only when flaps are fully retracted (even in manual wingsweep mode).

Rob
 
This and the t-2 buck are two of my favorite combat jets! :)

10476250364_64e04d8080_o.jpg
 
Question about older repaints

People,

Has anyone tried yet if repaints for the 2.0 version still work with this one?

Cheers,

Dumonceau
 
...2.00 repaints should work fine, afaik.
New textures are shared (and on additional, shared files) and the geometry changes/improvements are minimal...

Aside, I will be releasing V2.31 shortly - with some minor fixes.

Regards

Dino
 
Back
Top