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The Staff of SOH
Actually the problem is that some of the Tacpack magic (night vision, HMD, FLIR functionality) works by hijacking DirectX 9.0 calls...those functions will not work in DX10.
By the way, there are some bugs in the weapons release logic which mostly affect release sequence for the inner external pylons.
I have an unreleased build with several fixes (including that) - it will be released as soon as I can find the time.
You are welcome.
As I said, a minor update is in the works - with low priority.
The Diamond misplacement is probably just a graphical misalignment... I'll check.
Regards
Dino