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Dino's F-35 Version 2.30

Dino, is it possible to have additional fuel if I take external tanks by TacPack? It isnt work now - so only graphic eye candies.
 
Norway is waiting for the first F-35A's and albeit we do not yet know how they will look, I have painted up the A in a scheme mimicking the current F-16 scheme. As they will most likely be pooled with centralized maintenance, we will continue to see the Norwegian flag chevron instead of individual squadron markings. Maybe we will see unit art for the fleet used by the training flight in the US. As of now it might look like only 331 and 332 sqn will convert to the F-35 and that might see the 338 sqn number be used for the training flight.

It will be interesting to see how the procurement goes for the other European nations, as of now it might look like Norway with the planned 52 aircraft buy may end up with one of the largest fleet on the continent... Putin is doing a very good job as Lockheed sales rep at the moment, so that might change... I have already made a Polish paint as well.

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Nice skin!

I have already made a Polish paint as well.

According this : http://www.altair.com.pl/news/view?news_id=12775 maybe in 2021 :mixed-smiley-010: .

@For Dino, some of suggestions:

1/ working external tanks (as additional fuel)

2/ is it possible (like the other VOR settings) see the "diamond" on the tanker if we take a his VOR (TacPack)? Here example - freq. is set up on the tanker, but no "diamond" on KC-135:



3/ something too same on the USS Nimitz (TacPack). VOR + ILS. On the default Carrier if I set up a VOR I dont see a "diamond", but if I take ILS I see it (ILS only working good, "diamond" for VOR dosent work). Example:



But If I take VOR/ILS on USS Nimitz - its isnt work (diamond), but ILS working good too (without diamond). Strange why?

 
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A new skin for Dino's F-35A

Luke AFB got their first Lightning and unveiled it this past weekend.
F-35A 11-5030 KLUF.jpg
 
As STORM mentioned, the air show this weekend at Luke Air Force Base (Luke Days) saw the first unveiling to the public of the F-35 Lightning II. This included an aerial display and heritage flight with the Air Museum Planes of Fame's P-38 Lightning. A good selection of photos from the show (and this particular F-35) can be found in this album here: http://www.flickr.com/photos/jaylt4/sets/72157642371768473/

(It's good to see the military displays back in action this year!)

This photo was shared by POF via Steve Hinton:

 
Guys,

It is great to see that the standalone version of the Tacpack injected new life into the F-35 project.
As for the possibility of a P3Dv2 version of the Tacpack, we'll see - I am sure that they will give it a try if LM / licence allows them (as it may interfere with the Professional Pro licence)at would require quite a lot of work by VRS...

Some comments to Yoyo suggestions:

- Working external tanks, afaik, there is no quick and easy way to make them work in FSX or P3DV2, as the real-time interface to the fuel system is quite limited... this is why they are cosmetic only (as clearly stated in the manual BTW)

- The diamond is absent from ILS-generated Tacans... it is not that easy for me to add it. This explains the difference between Tacpack-generated and non-tacpack generated carriers. There is an hardcoded support for the default carrier, for Javier's Nimitz and for the Clemenceau that will display the diamond and everything if accessed as "regular" carriers, but that's it.

- Same as above, Tankers have a Tacpack-based Tacan associated to them - and will not show the diamond.

So, these are not bugs (meaning the code is working as intended). Improving this functions is not easy for me, and will not be considered a priority.

-
 
Hey Dino, as part of the mods to my Hunters for Tacpack integration I needed to add or remove external tanks depending on the loadout. I used Doug Dawsons fuel dump gauge to fill or empty the tanks accordingly. You just need to specify which tanks, & the fill / dump rate via xml l:vars. Set a really high rate & it's done pretty much instantly. Works great.
 
Thanks for the tip, Dave

I knew Doug's gauge - but I usually steer away from additional dll/gauges especially if I am not sure they will work in P3Dv2... Moreover, another problem is that I will have to redo the FUEL / MFD page.
In reality, my main problem is time...
 
...by the way, I've found the time to play with Doug's gauge and it is easier than I thought. The F-14D has now "working" external tanks (i.e. the gauge depletes immediately the fuel in the external tanks if not present) - I will add that feature to the F-35, too but this requires some more time.
 
Hi Dino!

How it works?

"-TACPACK ONLY: Support for Pre-planned target. Selecting PP as A/S target, the current waypoint (if any) is designated as target.
NOTE: Upon reaching the waypoint, the next waypoint is automatically designated...better be quick when releasing the weapons."

So I need only to take a waypoint from the plan (for example VOR), next, near the target take A/S mode and no need to assign the target by HMD, Im right? Not tested yet, but looks like good option for AGM-154C.




1/ Btw. always my GBU 10/12 miss the target (A/S and Auto mode), with GBU 31 no any problem. Maybe a small bug? Same as here:
http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=49&t=12359&p=89454#p89454

2/ Is it possible to do in the air refuel in real time (like for example with Harrier of Razbam)? Now I need only 1 sec to fill all tanks in the air :). I havent Superbug, but its a problem of TacPack or programming of model?






 
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Not a solution, but may help if the rate can be adjusted. If a rate of 1500ppm can be used, that would be realistic.

Dino,

I took the F-35A from Comox to Hill AFB and noticed my flight path on the MFD was offset right by 10 miles verse the true path I was following. This also changed how I was seeing traffic on the radar as they be would also be offset and out of view. I haven't gone through the manual to check if this is known, but figured I'd mention it. I am still loving it though. Thanks!

Jeff
 
And the new suggestion. Picture in Picture with TacPack? I know its a free (donation) model, but if Dino will find a time...



It can works as PiP option like in A-10A of Iris.

F-35B in STOL Config. of Royal Navy. Ramp test : ) :

F-35_Lightning_47_zps9d7ebf9f.jpg~original
 
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Miscellaneous answers:

- PP Target works as you described. You set the flight plan, and then the ground target is assigned to the new waypoint. Problem maybe that, since WP switch is automated, it may switch to the next WP too early in some cases. Should be good for AGM-154

- The real F-35 supports both DAS and TFLIR imagery PiP in the HMD. This can be done in Tacpack (but only one sensor at once), but would require a labor-intesive modification which I do not have the time to pursue. Note that it could be done in P3Dv2.1 (and then in 2.2 it should also be possible to simulate the SAR antenna) without additional mods

- The refuel problem is not due to the Tacpack. Problem with fuel flow is that, by default, you cannot add an arbitrary small quantity of fuel... hence the refuel is almost immediate. It is possible to overcome this with Doug Dawson's refuel/fuel dump gauge. I have done so in the new Tomcat which should have a proper refuel rate (but I have not tested it yet)

- There is an unidentified bug with laser guided bombs, so they tend to miss the target in AUTO and MAN modes. They seem to work fine in CCIP.

- MFD Flight path: there may be an offset in the MAP mode...I'll check.

An F-35 update is in the work - probably out in a month or so.
 
Miscellaneous answers:

- PP Target works as you described. You set the flight plan, and then the ground target is assigned to the new waypoint. Problem maybe that, since WP switch is automated, it may switch to the next WP too early in some cases. Should be good for AGM-154

TY Dino for answers!
In not sure with Pre Planned option. Here example, near the target:



Tested Today over Afghanistan ; > with NASA, Raytheon and Lockheed support ;). Used GBU 31 and AGM 154. Target - next waypoint, armed, take a dedicated weapon but I dont see "condition for release" bombs and Pickle key doesnt work. Hmm, any ideas?
If I set a target by HMD I can use a Pickle and no problems.

F-35_Lightning_51_zps01248779.jpg~original
 
I'll have a look at this as soon as I come back from a businness trip... I am positive it worked when I wrote it (select PP, but you could pick any release mode), but since then I have changed other things which may have screwed up the system.

Regards

Dino
 
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