Thanks for asking Weeebbz. Well as you all know I'm doing the Unlimited Export method being developed by Bill Lionheart as well as others from the FSDevelopers site. It's a very temperamental method as, there are so many issues with the rendering, it's not forgiving in the least. However, I've well exceeded the poly limit and I can't go back to do a straight export/model the old way. So I'm determined to make a great model for all of us. And it is. I'm just frustrated at this moment that the final renders keep coming up unusable. A single render takes nearly 3 hours of time off my day, then disappointing results. Could be computer processor related too.
So I've been doing other things. As Milton's gauge artist Scott Thomas works on the gauges for us, I've purchased Airwrench, some literature on the Firefly AS, FR Mk 5,6, as well as the operation manual for the RR Griffon 74, and am working on an airfile for her. And the sounds...oh boy..you guys are gonna freak when you hear these Griffon 74 sounds. I developed them using .wav analysis, and tone generation in multitrack software. It's the first time I'm aware of anyone creating engine sounds this way.
Other than this, I've been trying to enjoy the summer. Not spending much time at the computer. So when Scott finishes up, I'll be motivated to try again with the final renders. If I can not get a final render, ( and I need 3 as there are 3 models in the package) the previous renders will have to do. Concluding I've pushed the limits as far as my computer will allow. They are not bad models at all, but for the purists, the model will be missing the tail wheel doors. So at least we have those. But I'll continue to try. Thanks again for your interest guys, I'm really looking forward to it's release.
Doug