Jean Bomber
Landscape Gardener
The rivers are also an issue for me there are many oueds in Afnor and they are often in very closed valley or canyons I think I will use these fsuipc way that's could be a funny challenge,that will need also a special texture ,a new vtp1 lines for the dry parts of these rivers ,you could , about your beachs ,create two differents lines or a new one keeping the default and your new with wave adding that in the g2k ownlines.txt ant put this bmp texture in ....Yourscenery\texture and in your ...world\scenedb\texture to make it appear in g2k dialog box, anyway the stocks default cfs2 lines are too few we need to add some if we want get some variations in the shores and ways lines .
I think about the Xavier's airfield the corrections could be done with bgl analyse (bgl-->Scasm txt altitude corrections, etc... --> bgl ),and adapting the backgd landclass or perhaps also in altering the alpha channel ...
JP
I think about the Xavier's airfield the corrections could be done with bgl analyse (bgl-->Scasm txt altitude corrections, etc... --> bgl ),and adapting the backgd landclass or perhaps also in altering the alpha channel ...
JP