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The Staff of SOH
No-one has mentioned thumbnails yet, here are mine if you haven't already done yours;
All you need is this line in the [EFFECTS] section:
startup= fx_EELightning_engstrt
About the sound: I think the soundset causes problems. I have several issues, some of those I already had in FS9:
1. After spooling down, the engine sounds do not go quiet even when both engines are at zero RPM.
2. The sound transition from idle power to shutdown is not fluent, the volume settings of the WAV's does not seem to match very well.
3. With the updated gauges when I cut the engines, a weird stuttering noise is heard for a few secs. This same noise occurred before the fix when I pushed a start button (and then everything got stuck).
The good news is when I alias the sounds to a proper soundset, everything is fine![]()
Until I find some time to try fix the original soundset, I use the Canberra sounds from Steven Beeny's recent Flying stations Canberra packs.
Guys, where can i find the 2 seats version? or it was never released as freeware? (i bought one package back in the day, but it all got lost in time)
Best regards
Prowler
Chris, thank you for the updated shutdown XML :salute:, it works perfect for me. About the fuel gauges: It eludes me what these gauges exactly do, in the CAB file there are several versions all related to fuel tanks, mixture, pumps and valves:
These 2 are used in the F.6 [Vcockpit20] start panel (engine 1):
Eng1_Fuel.xml tank selector (in panel as "FUEL1", does not respond)
Eng1_FuelCutoff.xml mixture lever (in panel as "PUMP1")
These are not used in the F.6:
Eng1_FuelPump.xml
Eng1_FuelValve.xml
(a similar set is also available for engine 2 of course)