• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

ETUO RAF Gutersloh_X with HARRIER HIDES_X - WIP

ETUO RAF Gutersloh_X with HARRIER HIDES_FS9 in FSX

Does anybody have the patch to get the ETUO RAF Gutersloh_X with HARRIER HIDES_ FS9 version working in FSX,so we can use it until the FSX version comes out? I read on the net there was a patch floating around somewhere,but couldn't find it.
 
Okay, it's been a while again since I posted last screenshots - meanwhile, I changed from FSX to P3Dv4.2 and there's been a lot of new stuff to learn. I decided you to not annoy with any minor boring details here and there, but in the meantime, there are some few but interesting improvements. So from today, I will share again these steps with the community. All shots taken from P3Dv4.2, but FSX will for sure be concidered as well.
I have to add, there is really spare time in my life and I would like to request please to not ask for any release dates. I know about the long period of this scenery's development but you can see, it's not dead.

This "new era" I want to start with some overview shots showing how ETUO is fitting into the surrounding area. And how the new ground polygon technique works to imitate photoreal ground without using real photographs. Due to german law, this style was quite easier to work with without any government restrictions or payments.... Some detailed shots will follow shortly, but in no particular order.....so enjoy!







 
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Wow Manfred!!!
that is one beautifull looking scenery. Hope you switching to P3D doesn't mean this won't work in FSX.
Thanks for your effort put in this.:applause:
 
Yes, of course - FSX will be in development as well. I add this in the starter post now.
Except for some few things that won't work in FSX (for example trees shadows) everything is added in FSX first, then tested in P3Dv4. That way, I am halfway sure everything is working fine in both sims. I have to test SODE scripts though...
 
Very nice work and I do like a lot you GP approach. I also appreciate how much additional work that is for you though, as GPs have to cover all of the areas and not just the paved ones. Excellent work.:applause:
 
Don't mean to pour petrol on a smoldering fire, but if you haven't experienced Manfred's "Gutersloh" in Fs9, you probably aren't able to appreciate how immersive this base and flight activity is.

First, it's based on VTOL jet aircraft, the Harrier. They are deployed from the airbase itself and also from remote, temporary "Harrier hides" tucked away in forested areas. There is AI and user controlled Harrier flight activity from the base and and the hides. Also present is a fleet of CH-47 Chinooks that you can accompany on flight sorties. The hardest part to describe is the airbase scenery detail, which, even in fs9, is incredible and vast. Remember that there is the base itself and several "hides" that are a number of miles removed from the base.

As I mentioned, there may be challenges to fully appreciating this scenery. First, you probably will want a Harrier that is equal in detail to the quality of this environment. In Fs9, I noticed that some add-on aircraft were modelled in a scale that was somewhat larger than AI aircraft in the scenery. Second, I found that another way to enjoy Manfred's amazing artistry was to have a driveable vehicle to explore all of the eye candy such as hangers, roadways, parking areas, and buildings on the base. The best I found was Hama's Unimog trucks. For some reason those are not quite as immpressive in FSX as they were in Fs9. The sound and vehicle interior files did not convert well.

All I can say is that I hope Manfred and his collaborators are willing and able to complete the conversion of RAF Gutersloh to FSX. If you like military flight simulation, this immersive cold-war scenery shows what can be done. The fact that it is freeware (historically) puts it in a class, literally, by itself.
 
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