nigel you said,
For those wondering about the engine mods - these do NOT affect anything except the way the sounds are played, though the modifications were purpose-made for the very fine Sea Fury models by David Hanvey, Paul Barry, Jerry Beckwith and Jan Rosenberg for fs9.
If you follow the thread back you will find those mods will have a effect on the Sea Fury as released.
Here is the Flying Stations Piston engine section.
[piston_engine]
power_scalar=1.0
cylinder_displacement=181.670000
compression_ratio=7.20000
number_of_cylinders=18
max_rated_rpm=2700.000000
max_rated_hp= 2480.00
fuel_metering_type=0
cooling_type=0
normalized_starter_torque=0.035000
turbocharged=0
max_design_mp=46.5 //46.5
min_design_mp=10 //10.00
critical_altitude=28000.0
emergency_boost_type=0
emergency_boost_mp_offset= 0.000
emergency_boost_gain_offset=0.00
fuel_air_auto_mixture=1
auto_ignition=0
max_rpm_mechanical_efficiency_scalar=1.000000
idle_rpm_mechanical_efficiency_scalar=1.000000
max_rpm_friction_scalar=1.000000
idle_rpm_friction_scalar=1.000000
supercharged=1
supercharger_boost_low_end= 1.000
supercharger_boost_high_end= 4.200
supercharger_power_cost= 0.100
Turbocharger = turbocharged=0 0 turbo charger disabled
replaced by
supercharged=1
supercharger_boost_low_end= 1.000
supercharger_boost_high_end= 4.200
supercharger_power_cost= 0.100
required for various bits of this Sea fury to work correctly
Even in Fs9 altering settings in Piston engine will to
some extent alter flight performance.