Ford Tri-Motor

first I set the position of the control surfaces to a neutral position,
View attachment 17449
to hack the rotation tables,
copy keyframe 50 data to keyframe 0.
there are about 30 to do.
there are also translation tables,
they are for the wires, if you look close at the aileron wires you can see they are now displaced.
I havent done those yet, I havent figured how.
even so The model is already acceptable as static scenery.

To make it fly there is an air file available for an fs98/cfs1 trimotor over on simviation.

What I did is use data from that and the FS9 aircraft.cfg to make my own air file.
Air files are not my speciality so whilst it flys easily it is hard to steer on the ground
and tends to wobble a bit.View attachment 17451
Its a fine looking model

Ive also lashed up a panel out stock gauges
View attachment 17450

If any one will swap a decent air file for a part fixed model, pm me
 
Super!

Jeez Simonu........Great work! Will you upload this beauty when you've got it tweaked? Sure hope so!

Cheers!:ernae:
 
first I set the position of the control surfaces to a neutral position,
View attachment 17449
to hack the rotation tables,
copy keyframe 50 data to keyframe 0.
there are about 30 to do.
there are also translation tables,
they are for the wires, if you look close at the aileron wires you can see they are now displaced.
I havent done those yet, I havent figured how.
even so The model is already acceptable as static scenery.

To make it fly there is an air file available for an fs98/cfs1 trimotor over on simviation.

What I did is use data from that and the FS9 aircraft.cfg to make my own air file.
Air files are not my speciality so whilst it flys easily it is hard to steer on the ground
and tends to wobble a bit.View attachment 17451
Its a fine looking model

Ive also lashed up a panel out stock gauges
View attachment 17450

If any one will swap a decent air file for a part fixed model, pm me

I sent you a PM...

Cheers

Pepe
 
It is an awesome model.

I wonder who made it,,, MicroS0ft have first claim but I bet it wasn't Bill.
Some one who may have been in their pay...

Cudos to the Guy, and cheers to MS for publishing this work of art.

I bet the ford motor company might like some cred as well, did they make any others?
 
Whoops

View attachment 19236
I was remarking with someone last night that the scasm file for a plane like the trimotor is a text file of 14.7mB.

thats a lot of lines of text,
and most of it is numbers,
fortunately it is navigable,
I use humble little wordpad,
which I have come to realise is the most powerful Modding tool in our armoury
I have to search through the file and identify and change some very small sections of code,
how ever one little ; in the wrong place results in the jumble you see above.
 
yes it kind of handled like a helecopter. Luckily I found the culprit and fixed it before the engines got too hot or the fuel ran out. She's back on the ground now.
View attachment 19253
just the ailerons left to fix now


 
Hooray, It's done, took about 50 hours in all, mostly waiting for mdlc to compile or CFS2 to reload or getting distracted by Rami.

Here is the scasm file , any budding model hackers can take a look
Nothing is deleted and a lot of edits are annotated. Maybe helpful to see how I did it.

If you have MDLC set up you can use this file to recompile the model fixed for CFS2.
Just drop it in your MDLC folder and rename it cfs2.sca
then run the following commands as a batch file
Code:
MDLC /m CFS2.sca
 MDLC /l CFS2.bgl
 MDLC /c CFS2.mdk
copy CFS2.MD2 CFS2.MDL
You will need the FS9 original for sound and textures
and you will need to make an air file, dp and panel
 
Greek

Gol dang it Simonu, dere youse goes, talkin' Greek again! I've still got a migraine after reading up on dp's and tryin' some stuff yesterday! Had ta stay in the sack today! This stuff looks like an absolute brain drainer!

You've done fabulous work on this, man........thank you! Uh.....you're not going to upload the finished airplane? Is that supposed to say 'bitch' file or 'batch' file?

Cheers!:jump:
 
Alpha, Up loading a complete plane gives me a moral dilema, because the original material belongs to microsoft and I cant see them giving permission even if I knew the right person to ask.
I made an agreement with microsoft when I installed FS9 an example of which is

· Limitations on Reverse Engineering, Decompilation, and Disassembly. You may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.
· Separation of Components. The SOFTWARE PRODUCT is licensed as a single product. Its component parts may not be separated for use on more than one COMPUTER

Now distributing source code keeps me in that fuzzy grey area, as what I have posted there is not actually microsoft material
it is based on it, but the original code but was generated by Ivan Hsu s program, I have made extensive additions, however non of the original material has been deleted, and the MS tin goose remains intact in my FS9 install.
Further more in order to use it you need a copy of FS9 (10 bucks from PC world).
you will also need to do some work.
It is not hard, and my purpose is to encourage folks to empower them selves
and not play the ignorant "give it to me on a plate".
I trust those that dare will be rewarded.
Now I post this source code as free ware , do with it what you like.
If any one compiles it into a plane and is not subject to the above mentioned EULA they have my permission
(for what thats worth) to upload any product of their hard work based on my mods to code that Ivan has rights to, It is Ivans genius that enables any of this so called plane conversion.
The caviat is don't claim it as your own and don't sell it.
 
Fair Enuff...

H hear ya! Good comment!

Here I go again, putting ma wee brain in gear! Funny thing, I'm an old DOS guy who took forever to get into Windows when it showed up. Sadly, I've lost most of that expertise (good memory, but really short these days).

At this age, I just don't seem to have the time or energy to start relearning it all, time is getting short and there's so much to see, do, learn about in this world, that one wonders where to begin, though to have everything handed to me doesn't appeal much either.

I'll dust off what brain cells remain after ma mispent life and get on with it. Again....thanks for your hard work! Please!......keep doing what you do! This hobby (in particular, this sim) needs guys like you to step up and stay up. You're always there to help others and that goes a very long way in my books, indeed!

Cheers!:salute:
 
Back
Top