Free graphics enhancer!

If anyone wants to research more into how this effects work; you might want to check out the original GTA forum, where Boris Vorontsov worked on the effect, and helped users work out there issues.

http://www.gtaforums.com/index.php?act=Print&client=printer&f=58&t=314556

My hat's off to Boris for making it so broadly compatible with a variety of games (far more than you might expect), and video cards; including what I now realize is an ancient ATI 5250 AGP card. I found the best settings from reading that forum.

-James
 
Thanks to Jhefner... his uploaded version got it to work on my machine - and combined with the settings mentioned in the FSX forum, my FS9 looks very nice indeed!
 
Played around with the ini file a bit more, and I'm quite happy with the results so far!

Gripen_01.jpg


Gripen_02.jpg


Gripen_03.jpg


Gripen_04.jpg


:applause:
 
Just a curious note. Maybe I'm showing my lack of knowledge here but what the heck is nNhancer doing when this is being used. I had HDR set in nHancer which may be why I had issues when I tried it but I am frightened to test it out.

LouP
 
Ferry;

What does your .ini file look like now?

Right now (Though it's still a WIP) it looks like this:

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=0
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=1
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=100
ChromePower=100
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[BLOOM]
BloomPowerDay=5
BloomFadeTime=400
BloomConstantDay=1
BloomQuality=0
BloomScreenLevelDay=95
BloomCurveDay=0
BloomPowerNight=18
BloomConstantNight=0
BloomCurveNight=0
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=24
BloomAdaptationMultiplier=100
BloomAllowOversaturation=1
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=0
UseForAlphaBlend=0

[COLORCORRECTION]
DarkeningAmountDay=40
ScreenLevelDay=70
ScreenLevelNight=1
DarkeningAmountNight=-30
GammaCurveDay=0
GammaCurveNight=-2
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=100
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=1
UseShadowFilter=0
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=10
 
Which P-51B is that one? I want to get it, where did you buy it?

And the F-86? Where did it come from???
 
Just curious if anyone can quantify any affect Banana Bobs envmap.bmp replacement texture may or may not have on Enbseries enhancer. Plus, I have a .txt from an earlier download from a year ago. It explains each .ini entry and the value range for each. Not sure I can post it as it was written by Boris Voronsov.
 
i've been using Banana Bob's envmap.bmp with this plugin, and there hasn't been any problems. In theory, the two are not related. The envmap.bmp is just an image file, which FS9 uses to "fake" a reflection by mapping it to the model. This file does not effect the world in any way, just on the planes.

-feng
 
Thank you FengZ. Shows how much I know. I had to do some major tweaking on the stock .ini file to make enbseries work on my FS9 and GW3 installs. The .ini's are different for both installs.

Dandog
 
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