Hi Rich,
you can find some information on what is inluded here: http://www.sim-outhouse.com/sohforu...esters-wanted!&p=879519&viewfull=1#post879519
In short, all terrain and land textures have been modified (except glacier textures) as well as airport buildings, runways, taxiways, clouds, water (ocean and inland), autogen buildings, trees. There are also new autogen lights (see a user video here http://forum.avsim.net/topic/408107-how-did-this-guy-do-it/page-14#entry2966453) although this feature causes fps on some systems. I am trying to make a simple light object with a friend, but I am no modeller ...
Well, adding more colour variety is easy enough as I have the fields in layers, but I don't like the overall effect. If enough people want this, I will add this to my list of things to do, though.
Glenn has posted some screenshots at flightsim with a visual feel quite different from mine:
http://www.flightsim.com/vbfs/showt...olution-textures-A-visual-trip-to-many-places
http://www.flightsim.com/vbfs/showthread.php?277106-FS9-Evolution-textures-San-Francisco-California
http://www.flightsim.com/vbfs/showthread.php?277181-FS9-Evolution-Textures-Side-By-Side-Comparison
You can see from these screens compared to mine that the individual look/feel depends on wether you use enb or sweetfx and how you configure these (eg I like mine to darken textures), even how your monitor is set up. The look can be tweaked a lot according to preference.
All the best and Happy Easter!
Sascha
you can find some information on what is inluded here: http://www.sim-outhouse.com/sohforu...esters-wanted!&p=879519&viewfull=1#post879519
In short, all terrain and land textures have been modified (except glacier textures) as well as airport buildings, runways, taxiways, clouds, water (ocean and inland), autogen buildings, trees. There are also new autogen lights (see a user video here http://forum.avsim.net/topic/408107-how-did-this-guy-do-it/page-14#entry2966453) although this feature causes fps on some systems. I am trying to make a simple light object with a friend, but I am no modeller ...
Well, adding more colour variety is easy enough as I have the fields in layers, but I don't like the overall effect. If enough people want this, I will add this to my list of things to do, though.
Glenn has posted some screenshots at flightsim with a visual feel quite different from mine:
http://www.flightsim.com/vbfs/showt...olution-textures-A-visual-trip-to-many-places
http://www.flightsim.com/vbfs/showthread.php?277106-FS9-Evolution-textures-San-Francisco-California
http://www.flightsim.com/vbfs/showthread.php?277181-FS9-Evolution-Textures-Side-By-Side-Comparison
You can see from these screens compared to mine that the individual look/feel depends on wether you use enb or sweetfx and how you configure these (eg I like mine to darken textures), even how your monitor is set up. The look can be tweaked a lot according to preference.
All the best and Happy Easter!
Sascha