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FSX ATC

heavy

Charter Member
Is there a good ATC engine for FSX? One that actually controls ME and AI traffic? I'm tired of 3 airplanes on final at the same time to one runway and no one says a thing. I know..it's a sim, but gee!!! I once turned my A320 to final inside of a T7 on final! Any advice?

H
 
I use EditVoicePack, which does little to modify FSX ATC behavior, but at busy airports I am often told to "go around" when I'm stacked up in a line of aircraft coming in on final.
 
I picked up a program called AI Smooth over at avsim a while back that does a pretty good job of preventing pile ups on approach.
 
Yea, I swear ATC views all aircraft as 737's, lol. Why else would it vector a Cessna 172 on final in front of a Commercial jet with less than 3 miles separation. No way that Cessna will beat the jet and you end up getting "go around". . .which I ignore and land anyway, lol.:salute:
 
If I was flying a Cessna in Germany and requested to land in, say, Frankfurt, the controller would tell me to go straight to hell.
 
Thanks guys for the advice. I'm downloading Radar Contact now. I got into tubeliners and can't take much more of default FSX ATC!

H
 
If I was flying a Cessna in Germany and requested to land in, say, Frankfurt, the controller would tell me to go straight to hell.
I try to imagine this like the FSX allows it to happen: busy day, as usual in Frankfurt, planes coming into landing every few minutes on a same runway, that is almost constantly. A320, A319, B747, B737, Cessna 172 humming down on the runway, A330, A320,... Business as usual :running:

By the way, that "worst developer ever" cracks me up every time I see it :icon_lol:
 
How does this "Radar Contact" product works exactely ?
Does it really replaces the FSX ATC ?
Despite all the flaws, the thing I like about FSX ATC is that is handles all of the AI planes created by either GAIT or FTX freeware packages. It doesn't handle them very well, but it handles nevertheless. Coming into a busy major airport is of course problematic because of the frequent go-arounds, but I tend to avoid these places due to the FPS impact they cause anyways.
Coming into a modest airport with moderate traffic is quite pleasant.

How will Radar Contact behave regarding my current AI traffic ? What will it change ? What happens to the default ATC ? (conflicts or gets shut down ?)
 
Thanks guys for the advice. I'm downloading Radar Contact now. I got into tubeliners and can't take much more of default FSX ATC!

Best choice. Make sure to read the manual. And follow every instruction immediately and to the latter. RC's controllers are fairly impatient.



I try to imagine this like the FSX allows it to happen: busy day, as usual in Frankfurt, planes coming into landing every few minutes on a same runway, that is almost constantly. A320, A319, B747, B737, Cessna 172 humming down on the runway, A330, A320,... Business as usual :running:

Well, if you redo your GA traffic with Markus Brunner's "GA Traffic" (Avsim), anything less than, say, a Kingair, won't use bigger airports. It's really handy for improving traffic flow.

By the way, that "worst developer ever" cracks me up every time I see it :icon_lol:

Well, if I can't do anything else, I can at least do that.



How does this "Radar Contact" product works exactely ?
Does it really replaces the FSX ATC ?
Despite all the flaws, the thing I like about FSX ATC is that is handles all of the AI planes created by either GAIT or FTX freeware packages. It doesn't handle them very well, but it handles nevertheless. Coming into a busy major airport is of course problematic because of the frequent go-arounds, but I tend to avoid these places due to the FPS impact they cause anyways.
Coming into a modest airport with moderate traffic is quite pleasant.

How will Radar Contact behave regarding my current AI traffic ? What will it change ? What happens to the default ATC ? (conflicts or gets shut down ?)

This has been asked a million times before. Google knows the answers. Or RC's support forum on Avsim.

In short:
I'm not gonna explain that; no, it's just an overlay; it will work alongside any installed AI; it will control AI if so desired; you will have to set the slider to 0 to avoid hearing it.
 
One more: RC4 does not support ground navigation, so you won't have progressive taxi instructions.



I've got RC4 running alongside FSX' ATC and set up so that RC will only talk to me (and not the AI). That way, I get RC's ATC features while at the same time benefiting from FSX' vastly superior collection of callsigns.
 
If I was flying a Cessna in Germany and requested to land in, say, Frankfurt, the controller would tell me to go straight to hell.

I thought this was funny. We had a pilot here who insisted in going into Miami International in a Cessna 172. Here in the states there's no issue with that. ATC will accept you into the pattern and provide all control....which is cool...until you get the bill for the landing fee from Miami. At that time it was almost $500.00. I think it's gone up since then.
 
One more: RC4 does not support ground navigation, so you won't have progressive taxi instructions.



I've got RC4 running alongside FSX' ATC and set up so that RC will only talk to me (and not the AI). That way, I get RC's ATC features while at the same time benefiting from FSX' vastly superior collection of callsigns.

I generally run the same set up as I have tons of military AI and RC4 can't handle the callsigns. As mentioned several threads on this, but I also recommend listening in to Live ATC.
 
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