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I try to imagine this like the FSX allows it to happen: busy day, as usual in Frankfurt, planes coming into landing every few minutes on a same runway, that is almost constantly. A320, A319, B747, B737, Cessna 172 humming down on the runway, A330, A320,... Business as usualIf I was flying a Cessna in Germany and requested to land in, say, Frankfurt, the controller would tell me to go straight to hell.
Thanks guys for the advice. I'm downloading Radar Contact now. I got into tubeliners and can't take much more of default FSX ATC!
I try to imagine this like the FSX allows it to happen: busy day, as usual in Frankfurt, planes coming into landing every few minutes on a same runway, that is almost constantly. A320, A319, B747, B737, Cessna 172 humming down on the runway, A330, A320,... Business as usual![]()
By the way, that "worst developer ever" cracks me up every time I see it![]()
How does this "Radar Contact" product works exactely ?
Does it really replaces the FSX ATC ?
Despite all the flaws, the thing I like about FSX ATC is that is handles all of the AI planes created by either GAIT or FTX freeware packages. It doesn't handle them very well, but it handles nevertheless. Coming into a busy major airport is of course problematic because of the frequent go-arounds, but I tend to avoid these places due to the FPS impact they cause anyways.
Coming into a modest airport with moderate traffic is quite pleasant.
How will Radar Contact behave regarding my current AI traffic ? What will it change ? What happens to the default ATC ? (conflicts or gets shut down ?)
If I was flying a Cessna in Germany and requested to land in, say, Frankfurt, the controller would tell me to go straight to hell.
One more: RC4 does not support ground navigation, so you won't have progressive taxi instructions.
I've got RC4 running alongside FSX' ATC and set up so that RC will only talk to me (and not the AI). That way, I get RC's ATC features while at the same time benefiting from FSX' vastly superior collection of callsigns.