Allright, glad thats working now.
The crash barrier. For whatever reason, there seems to be no animation with the barricade, and there it is. IF the model could go back into FSDS format, an animation could be assigned. I think that the model editor can generate a FSC format file, though I have not done so as I really strongly dislike the counter-intuitive way FSDS does things-it is, like so many graphics programs, a cast-iron pig to get a grip on; and I just shudder every time I fire it up. Alterations of that sort may be beyond the scope of what we are allowed to do with this anyway. The FSX mods at this point have been adding attach points and a light map callout, and erasing the scasm code segments from the model file, with out actually changing the 'phyisical' model. I know that Victorious has a barricade tagged to a gauge to run the barricade, so such is possible, but beyond where I'm at at this point. However, 8 months ago I could not have made and exported a box!
Expat, I never turn on crash detection. I think the earliest bit of advise I implemented was at the behest of a Piglet readme; 'I fly with crash detection OFF. I know when I'v crashed...' seemed like good advise. It has been more trouble than it is worth, I know well ahead of time that I am about to $?#% the pooch, and never cared for the wait while the session reloaded. Most of the carrier addons readme remark on turning off CD. With CD off, the sim ignores the barricade.
Hope that helps.