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I found a 310Q for FSX at flight simulations and design and that loads OK.
That's not the one that Bill L. talked about. He was referring to the payware model from MilViz.
I also am experimenting with reducing the draw calls for the exterior model via LODs, and thought that using the viewer might be faster than using FSX itself. :ernae:
This utility is great, but is there scope in the future for it to be able to display the undercarriage?
Also, will you be adding a texture for the earth like you have the sky?
all the best
I don't know if this has any relevancy so I could just be talking to myself here. While messing about with repaints and then popping into the model viewer I got an idea. Likely it's been thought of many times but I'll speak anyway.
....Is it possible to use a program like decapod has here that can have a closer relationship to what your doing? What I'm referring to are the paints. Would it be possible to edit the paint via whatever paint program is used, and have the ability to view it (and edit it) in real time? Kind of similar to the way that can be done with Flight1 Airport Facility X and being able to view the changes right in the sim.
That would be fantastic. Kind of an all in one plug-in (Adobe Photoshop-DXTBMP-Imagetool-MdlViewer) to incorporate all the functions to one program type thing.
Ok, I'll go back to my paint booth.
A "reload aircraft and currently used texture set" button would do the trick as well.
Hi Rick
File not found is an interesting one!
Did you download and install the extra SlimDX runtime?
There should be 5 files in the program files\mdlview folder, one .exe, one .config and 3 .dll's
Paul