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FSX native Fokker D XXI RELEASED

Hi Cees, got the files!

This is the first overview of the field. Everything seems to be the same as the FS9 version I used before, except of the fact that ground is oké. Is it correct that it appears like this or do I need to play with some files also?

Ground is OK, as I said, so the airfield level and scenery level are the same (if you understand me ;) )

Autogen appears not to be excluded.

The road at the northern side of the field (in your scenery), curves different than in the NL2000 photoscenery. It is visible in the upper left of the picture.

CD_EHBG_01.png


I'll try to get a beta packed for you. It will be the same as Ferry, Marcel and Huub have at the moment, I can't find time to pack the up-to-date one. Mostly the same, only slight changes.
 
Looks good. I'm missing the groundpoly. Instead I see Farmland as it is now. I can live with that. But good to see I got the placing okay!
And now I want a quick spin with the Fokker before I go to rehearsal.


:wiggle:

Cees

Edit: Looks great, flies great. A work of art I dreamed about having in FS. Superb Daan!
 
Sneak pic of Project X!

Ah, nice, will be a D.21 base :D

Well, everybody, few weeks ago I announced Project X. There's still a list of things to do before I can really make it to the public, but my part of the project has started.

There it is:

ProjectX_01.PNG


Any ideas?? :p
 
Only a beta verion.....

Tested on standard FSX accelleration. Cars are not mine. Gunboat is, I only have to texture it again. Textures were lost in my comp crash. Fisherboat must go, is too modern.

:mixed-smiley-010:

Cees
 
nice!

Cees,

I like the airfield.
Is the level difference between runway/platform and the remainder of the field (3ft) only on my system?
Unfortunately the field doesn't work in nl2000. (photoscenery is a bit shifted in repect to the default scenery) But that is what I did expect to happen.

Regards,

Jan
 
That difference between apron and field is not on my system Jan! Let's see what problems other people encounter. How easy is it to switch NL2000 of temporarily?



Cees
 
Cees,

To disable nl2000 is quite easy: just disable the ehkd and noord-holland photoscenery, wait for the recalculation of the scenery indexes and your scenery has changed.

I double checked with a "virgin"copy of fsx-accelleration. With the same results.
To besure I don't take any history in that installation I deleted the directories (after making a backup) where the scenery and cfg files are written. (fsx will generate new one's on start-up)
laag.jpghoog.jpg

Jan
 
Last edited:
Jan,

I checked the scenery again. On my sytem I have no differences in height between the apron and the field. I also checked the file in ADE. Everything is set at sea-level, 0,0 feet, all polys etcetera.

:dizzy:

I wish I could help, but I'm at a loss for ideas.

Cees
 
Nice to see everything going on! I'm a little restricted in time for the moment, but I'll try to test things as soon as possible. In some weeks, first flight of the T.5 from Bergen, or so ;)

Edit: Cees, if you need a D.21 static, let me know! Could combine the traffic D.21 with that, but I need to start with it still.
 
Jan,

Thanks for the testing and your solution. This one is the one you mentioned. Put it in scenery/world /scenery. Hope it helps!

Cees
 
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