It's like we're all using two different sims sometimes. As I mentioned before, I have the flight model set at modern, as it is supposed to - if using legacy mode, you're going to have issues flying a flight model designed for MSFS. I find the Carenado Waco extremely easy to control on takeoff (usually only needing the slightest rudder pressure once the airspeed gets to about 50 mph), and it is not much more difficult on landing. Like many classics and warbirds, you're going to have more trouble if you throw a crosswind in, and they all have their limits (for some types, if there is more than a 10 kt crosswind, the airplane stays in the hangar, and others even less than that). I have more trouble with the recently released A1R Ryan ST-A on takeoff than I do with the Carenado Waco, but that one too isn't that hard (I'm not all over the runway like some of the videos I've seen on Youtube). With MSFS, just like DCS, unless you have rudder pedals that travel full-length as in an actual aircraft, or you have a full-length control stick mounted on the floor, or a full-travel yoke, the sensitivity settings should always be dialed back. I use a CH Products Fighter Stick and CH Products Pro Pedals, and all of the control axis are set at -25 sensitivity, which feels right (aircraft handle/feel like I am used to with FSX/P3D on full sensitivity). I have always had to the do the same for DCS as well, and it is really a requirement with that sim as well, in order to have correct/proper feel/control using standard PC controllers.
In a sense John, we
are using two sims right now. Sim Update 4 made some changes to the games flight engine that are causing problems across the board. My team and I are curently compiling data and collating evidence to present to Asobo showing what is happening. No one is blaming anyone for this by the way and regardless of my anger, I'd prefer to keep it that way, because all the anger in the world will not put us back in business again..
So what am I talking about?? Sounds crazy doesnt it?? Allow me to show you some of what we have found so far.. we;ll start with an old photo I took if the dragon Rapide. It was taken in february or march, I;m not certain..
Here we see the Rapide in its adopted element. It rests low in the water and rides gently on the waves..
Now lets fast foward to three days ago.
This is the same Model and the same exact flight model. Yet?
I guarantee the second aircraft is interacting with the world as it always did, but the mathematical model representing the world was raised, or perhaps made bigger as this is a global issue.
This has caused all sorts of bizaar issues across the entire community, from claims that the sim aircraft feel more "arcadey" to this new squirelliness being seen on several aircraft, to some aircraft actually flying right for the first time..
There is also reduced drag/friction on water, and an aircraft landing on water will not stop.
Then theres this..
https://www.youtube.com/watch?v=lQGwfPPedaA&t=238s
It wont turn, it wont slow down and it wont stop. The plane believes it is standing still, the sim believes it is scooting across the water at over 20 MPH ( which is evident by the yawing movements from the rudder )..
Please! SOH has been my home for 16 years. I love and respect every one of you. Your my family, and I know that that is mutual as well, so I'm asking: before we become critical of any more aircraft, whether that aircraft is the Waco or the Cardboard Jet , please give my team and I a chance to unravel this situation and present it back to Asobo in a bid for them to repair it.
Pam Brooker
Jade Island Flight Test Center..