Alright, I put some time in to the stock/OH F6F rudder distortion. I fixed it but as you can see I had to move the lower rear part of the rudder up to remove the distortion.
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The Staff of SOH
Smashing job Allen. I think the FDG Hellcat has the better shape, especially around the tailfin, but it's a PIA to put markings onto...Alright, I put some time in to the stock/OH F6F rudder distortion. I fixed it but as you can see I had to move the lower rear part of the rudder up to remove the distortion.
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...let me praise your work Allen because you caught that old FDG design flaw which always bothered me and others!
I am talking about the naked, open exhaust pipes on both cowl sides, a detail I never saw in any Hellcat picture I could find.![]()
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If you allow me to be also the same usual pest, could you please centre the prop disc rotation axis, so that I can release an alternative disc texture for this nice F6F project?
I did it ages ago, but I never uploaded it due to its badly lopsided animation.
Many thanks also to both UncleTgt and Captain Kurt as well, for reviving an "oldie-but-goodie"!
Thanks!
KH![]()
Allen & CK,
Flippin' Heck - I only glanced away for a short while, & you're off & running with a revamped OH-F6F-3!
I'll check out V2 later on today![]()
Alright here is V2.
Fix the known distortion and made a skin of my own that is a copy of the one Captain Kurt sent me.
Captain Kurt
The rear windows shape is set. I did a bunch of small changes to fix the distortion my skin had before I cut the windows. If I had to re-do the windows shape I would have to go back to start over with the fuselage, do the changes I did for my texture distortions and do changes again to fix the texture distortions your skin has.
Making the windows have more depth can be done just fine. I don't know how far they went into the fuse but I did push them in some in V2.
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It may be worth noting the more work I do the the model it give me a feeling that may be best described in a pic.
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