This is an FSX native SDK version (versus the earlier port over version) that should also be compatible with P3Dv4. Testing to verify of course.
All previous paints will be compatible although there will be a few added textures to the common texture folder.
The same Pan Am livery is in place just as with the FSX port over version.
Hi Milton,
I just downloaded this FSX native model and replaced my entire 'FSX Only V1.2' (port-over) with it.
This one is a lot 'smoother' in FSX with better frame rates also, it seems.
Only issue is the cabin lights. For some reason I can't reproduce the passenger cabin light effect (as shown in the download picture package) inside my own sim. I have only the first row of cabin seats lit up (using L key) - but no big deal.
All effect files are in the FSX Effects folder and I only added 2 VC lights as follows :
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0=1, -26.158000, 0.000000, 13.389000, fx_beacon
light.1=3, 0.030000, -32.870000, 1.653000, fx_navred
light.2=3, 0.030000, 32.870000, 1.653000, fx_navgre
light.3=7, -0.577000, 32.641000, 1.942000, fx_navwhi
light.4=7, -0.577000, -32.641000, 1.942000, fx_navwhi
light.5=9, -3.350000, -2.720000, -5.250000, SP2112_MALLARD_TRANSOM_DROP //LOGO
light.6=9, -3.350000, 2.720000, -5.250000, SP2112_MALLARD_TRANSOM_DROP //LOGO
light.7=10, 3.185000, -1.548000, -0.522000, fx_cabinlites
light.8=10, 3.185000, 1.548000, -0.522000, fx_cabinlites
light.9=10, -6.541000, -1.548000, -0.522000, fx_cabinlites
light.10=10, -6.541000, 1.548000, -0.522000, fx_cabinlites
light.11=4, 7.2, -1.15, -0.18, fx_vclight
light.12=4, 7.2, 1.15, -0.18, fx_vclight
Hopefully this didn't mess anything up ?
Thank-you, Milton, for this great FSX native model.
Happy Holidays !
MZ..