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Grumman Mallard Turboprop for FSX Native/P3D

Well a very interesting amphibian the Grummman Mallard (PT6) has rebounded into FSX nicely. All I can say Milton, is that thanks because today I spent several wonderful hours on a run in the new FSX Native TP Mallard from Ushusia Naval Base in Argentina, down to Cape Horn and then back to Rio Grande, low, mid and FL's. Thoroughly good fun, great model, ho bugs, no hitches nothing just so pleasant to fly. The textures are crisp and in FSX-A, operated flawlessly. Very nice work. Had a great day thanks to Milton. Perfect score!!

Outbound early am.

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ORBX South America LC/Global. Seems to be very good with detail and brings South America alive to my mind, just in case any one was curious. Weather real time via FSXWX using REX Textures. Aeroplane by Milton Shupe. Gold Star.

Trying to locate this gorgeous paint in the library here - the filter system used to help locate a paint is atrocious IMHO. How can one type in what they are looking for when there are scads of words already in each box?
 
Trying to locate this gorgeous paint in the library here - the filter system used to help locate a paint is atrocious IMHO. How can one type in what they are looking for when there are scads of words already in each box?

The Pan AM livery is part of the package.
 
Small AI menu with the Mallard

When flying the new Mallard the AI ships menu is small.
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If I use a completely different aircraft the AI menu is normal size
What's up with that- ( this is in P3D V3)

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Edit: issue solve.
 
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New Mallard water issues

I'm posting this issue here and in P3D. With a water takeoff in P3d I notice little white (water) balls emanating from the aircraft. I know, I know,(Zippy) post it in P3d but a lot of P3D people come over here as well.
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Tha AICarriers menu isn't any shorter in re number of ships available. It's been made smaller in size. You need to make the whole window used to see it in larger, or stretch out the menu.
Notice the MORE below choice 4. If you click that, you'll see the rest of the entries, even if you don't adjust the menu's overall size.

All the entries are present, you just can't see them unless you take some sort of action. Make the menu larger, make the window larger, click on the MORE entry, something.

Hope this helps...
Pat☺
 
Very little, if any, of that ball effect flying both the turbo Mallard or the Goose. Ooops, forgot the parking brake in the Goose pic:banghead:

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Tha AICarriers menu isn't any shorter in re number of ships available. It's been made smaller in size. You need to make the whole window used to see it in larger, or stretch out the menu.
Notice the MORE below choice 4. If you click that, you'll see the rest of the entries, even if you don't adjust the menu's overall size.

All the entries are present, you just can't see them unless you take some sort of action. Make the menu larger, make the window larger, click on the MORE entry, something.

Hope this helps...
Pat☺

I made the menu larger in the Mallard by resizing the menu screen with the mouse pointer and just pulling the edge/bottom to normal size. Note: this is only aircraft
that I had this issue. Other aircraft, AI Menu is full blown. In the small screen (click more) and more ships appear but in same small screen unless I manually stretch
the screen to normal size.
 
I'm posting this issue here and in P3D. With a water takeoff in P3d I notice little white (water) balls emanating from the aircraft. I know, I know,(Zippy) post it in P3d but a lot of P3D people come over here as well.
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Answered in the P3D forum. I do not have P3D so cannot work up a different effect.
 
In FSX the fuselage water drip effect works and shows very nicely just after a water takeoff.
Only minor thing is I have some of this water effect very briefly showing on land under the aircraft if I hit the 'L' key on the keyboard to turn all the AC lights on, but it's no big deal.
 
In FSX the fuselage water drip effect works and shows very nicely just after a water takeoff.
Only minor thing is I have some of this water effect very briefly showing on land under the aircraft if I hit the 'L' key on the keyboard to turn all the AC lights on, but it's no big deal.

Your choice MZ; there are individual switches for all the lights, including the Mooring lights (recog).

If you choose to use the "L" key, that's what you get. Note that is there is no "L" key in the cockpit. :)
 
Propeller disks....

Just updating the propeller effects...I like to see those white tips in the propellers showing in the disks, as this image attached...
Please find attached the zipped file...
Hope you gentlemen think its any good.;)

later,
yours,
rui

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Pride of Bimini...

...with updated textures, went back to the old bag and have been "refining" a few bits...
like those engine exhaust areas with photoreal textures
hope you like her!;)

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Hi Milton,

do you think it would be possible to add a mooring buoy or an anchor to the aircraft model that would show up when in the water with the park brake set? It currently looks a bit funny with a seaplane "drifting" around without some form of mooring.

Best regards,

Seawing
 
...with updated textures, went back to the old bag and have been "refining" a few bits...
like those engine exhaust areas with photoreal textures
hope you like her!;)

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As someone who has cleaned more PT-6 Exhaust stains (On a King Air C-90) than I care to remember, The prop rotation makes a huge difference in how it stains, not the aft-ward air flow. Left engine, heavy stains on the left side of the Nacelle flowing over the top to the inboard side. inboard side will have a short stain just aft of the stack and the whole top surface of the wing will have a light brown "haze". Right engine will be pretty much the same but the haze will move further out the wing. The C-90's I cleaned were dirty from the left stacks back on the inboard wing, and the fuselage almost back to the tail. Right side no stains on the fuselage but the top of the wing was stained out almost 3 feet towards the tip.

The plane could be pristine on engine start but do run ups and a couple of laps around the pattern and it looked like I hadn't even cleaned it....


Just me nitpicking... love the Paint
 
Hi Milton,

do you think it would be possible to add a mooring buoy or an anchor to the aircraft model that would show up when in the water with the park brake set? It currently looks a bit funny with a seaplane "drifting" around without some form of mooring.

Best regards,

Seawing


It is indeed possible. You may recall that the LDR version of the radial variant has the bouy.
 
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