....I dis-assembled the LW_Buildings.BGL and took a look at what textures are being called out for these five objects. Here are the results:
INF_DAMAGE_GRD_CONC_LG.BMP (should be located in scenedb/inf/texture folder)
WH_TB1_2.BMP (should be located in main CFS2 texture folder)
INF_SMALL_BUILDING_3.BMP (should be located in scenedb/inf/texture folder)
INF_HANGAR_LARGE_3.BMP (should be located in scenedb/inf/texture folder)
INF_HANGAR_LARGE_1.BMP (should be located in scenedb/inf/texture folder)
INF_LARGE_BUILDING_3.BMP (should be located in scenedb/inf/texture folder)
MR_HANGER_1.BMP (should be located in scenedb/inf/texture folder)
With the exception of the last texture in the list, they are all stock CFS2 textures to be found in folders indicated. Check to see if they are. If not, then they somehow got deleted. MR