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The Staff of SOH
About all I can tell you is to set your ship just off the coast of NAS Pensacola (KNPA) winds 034 @24kts, heading 223. If you get beyond 5nm from that point then you've gone further than any single trip I've had thus far. . . .anywhere.. . . . .I'd quite like testing the spot where you got stuck; do you have a set of coordinates for your starting point, and a course I can "borrow"?
Thanks Falcon, I'll try that!About all I can tell you is to set your ship just off the coast of NAS Pensacola (KNPA) winds 034 @24kts, heading 223. If you get beyond 5nm from that point then you've gone further than any single trip I've had thus far. . . .anywhere.
A few shots from P3D v2.5.
Hawaii
In heavy seas
Running from the storm
Caught on a lee shore
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Great Shots Paul. I've moved mine into dry dock, lol.A few shots from P3D v2.5.
Hawaii
In heavy seas
Running from the storm
Caught on a lee shore
Thanks for the report .I've been testing the Bounty in P3D v2.4, and I finally got the ship to move. I had tried everything from a gentle breeze up to almost hurricane force, but the ground speed had stubbonly showed zero. I'd tried it in Puget Sound and in the middle of the Pacific in case the water depth was too shallow, and still the ship was motionless. Finally I turned off the VRS tacpack which I also have installed, and voila... the ship started moving. Not sure how tacpack was interfering with the Bounty's movement, but it looks like that was the culprit.