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HMS Bounty for FSX/P3D Going Beta Today

Well you never know, the entire Baltic Sea is no more than a few feet deep in P3D ... anyway it was a long shot. :)

I'd quite like testing the spot where you got stuck; do you have a set of coordinates for your starting point, and a course I can "borrow"?
 
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. . . . .I'd quite like testing the spot where you got stuck; do you have a set of coordinates for your starting point, and a course I can "borrow"?
About all I can tell you is to set your ship just off the coast of NAS Pensacola (KNPA) winds 034 @24kts, heading 223. If you get beyond 5nm from that point then you've gone further than any single trip I've had thus far. . . .anywhere.
 
Darwin Explorer FSX, DX10, Shade, Rex, SoAK.

beagleexplorer.jpg
 
Beautiful shot there dvj.

Would like to see Valdez, AK PAVD and Stewart BC CZST in your setup :)

Here's mine.
 
Here are a few from around Friday Harbor......
Yep....It's a rainy day to be sailing.....But it just has to be done........



 
Trucker17, yes Sir, I love sailing in the rain and stormy weather (in FS). It really adds to the experience. Thanks for sharing. :)
 
I set a slightly southerly course (from due west) last night and went to bed, letting AutoSkipper take care of the details (As if by magic I knew the forecast, lol ...), the wind directly from the south at 16 Kts.

Since then the ship has covered more than 80NM:
Boutnty_analysis_0_zpsgzfjf4u5.jpg


Vurry vurry nice! :applause:

(Not stopping until I can see Scotland!).
 
About all I can tell you is to set your ship just off the coast of NAS Pensacola (KNPA) winds 034 @24kts, heading 223. If you get beyond 5nm from that point then you've gone further than any single trip I've had thus far. . . .anywhere.
Thanks Falcon, I'll try that! :)

- JP
 
Finally cast anchor in lee of the Bay of Fundy, just outside a small, undoubtedly pagan, village on the south bank of the bay, after more than 18 hours of crossing the North Sea! Distance traveled a bit more than 180 NM.

Bounty_analysis_1_zps23zqdmyc.jpg


I may continue all the way to Inverness at some point, but now I better get some serious testing done, lol ... :running:
 
Good Show Mate! Averaged 11 knots over 180 NM ... lots of time to contemplate life, drink one's favorite beverage, and enjoy the peace of the open sea. :)
 
A few shots from P3D v2.5.

Hawaii
In heavy seas
Running from the storm
Caught on a lee shore
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I've been testing the Bounty in P3D v2.4, and I finally got the ship to move. I had tried everything from a gentle breeze up to almost hurricane force, but the ground speed had stubbonly showed zero. I'd tried it in Puget Sound and in the middle of the Pacific in case the water depth was too shallow, and still the ship was motionless. Finally I turned off the VRS tacpack which I also have installed, and voila... the ship started moving. Not sure how tacpack was interfering with the Bounty's movement, but it looks like that was the culprit.
 
I've been testing the Bounty in P3D v2.4, and I finally got the ship to move. I had tried everything from a gentle breeze up to almost hurricane force, but the ground speed had stubbonly showed zero. I'd tried it in Puget Sound and in the middle of the Pacific in case the water depth was too shallow, and still the ship was motionless. Finally I turned off the VRS tacpack which I also have installed, and voila... the ship started moving. Not sure how tacpack was interfering with the Bounty's movement, but it looks like that was the culprit.
Thanks for the report .
Is this repeatable ??
Its a bit strange, since I use this groundspeed forcing method also in other addons , like Dinos freeware F35B.
Which is specially adapted for use with tacpac., an that works fine.
Are you using the F35B too in P3D ?

Rob
 
Are all these folks with the photos beta testers? With all these photos from different people I got the impression it was released.
Guess it is still not out there yet for the rest of us.
 
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