Thank you Milton. I was wondering which version it was from. She is still lovely.
All versions have the helmsman.
Thank you Milton. I was wondering which version it was from. She is still lovely.
No problem Sean; You aren't the only one who has done this in testing.Happy to hear it is working for you now.
Milton, did you ever think about venturing into the high-poly stratosphere in FS9?... about 4 times what is allowed in FS9 ...
Milton, did you ever think about venturing into the high-poly stratosphere in FS9?
You will recall this was pushed quite hard around here some time ago, by Lionheart ("Breaking the 64k barrier")
Probably a bit of a pain to execute I imagine, as there hasn't been all that much take-up.
Most FS9 computers nowadays would happily run this I suspect.
if when you went to "tack" or Ware ship, the yards actually turned at the right times in the right order. for instance when tacking a ship as the helm is put hard to leeward and the ship begins to turn up into the wind, the main and foresails are clewed up to allow the upper yards to swing around, and the headsail sheets are eased, spilling the wind and releiving downwind pressure on the bow. This allows her to come all the way through irons, when the ship is exactly head to weather the order is given "mainsail haul" and the main and mizzen yards are braced simultaneously onto the new tack. The ship begins to fall off the wind with the fore stack aback and when the main squares begin to fill with wind on the new tack the order "let go and haul is given" which braces the fore yards up on the new tack. As the ship starts making headway and steadies on her new tack the headsail sheets are sheeted for drive.
As on all sailing vessels, the tacking procedure on Sedov follows the command "Ready about" shouted from the open bridge deck. At their assigned stations, crew ease the sheets to allow the ship to pay off the wind and pick up a little speed. The command "Tack ship!" is shouted and the helm goes to weather. Sedov ponderously turns into the wind. The mizzen spanker is hauled to weather to help the rudder force the stern around, maintaining steerageway and keeping momentum going. With the sails aback, the ship's bow is pushed steadily through the eye of the wind. On deck, bracing crews haul the main course yard around to fill the sail and maintain forward motion. Jibs are sheeted in as she pays off to leeward. Yards and sheets are trimmed, and Sedov slowly gathers way on her new tack.
Is it possible to "tack" HMS Bounty and I've not gotten the sequence right..?
The manual describes about being in "irons" but with enough speed she should be able to go from one tack to another.
I realize this may be impossible to model but I wanted to ask.
A description from another game.
http://forum.game-labs.net/index.php?/topic/593-real-square-rigger-sailing/
Another source.
http://www.oceannavigator.com/January-February-2003/Tall-ship-sail-handling/
Sedov is a four-masted barque 117.5 meters (385.5 ft) in length.
No, the Bounty in the RW only averaged 5-6 knots and could not be tacked thru.
Thank you.
She was not exactly a ship of the line.
A stroll below decks at dusk showed the captain's cabin lamp lit but not the
passageway light or two in the crew mess. Though the reflection on the mast and
mess table showed illumination. Switching over to night the captains lamp was
now out and only the mess table was illuminated.
# Sorry my mistake, the captains lamp was not lit so maybe the lamps are not meant
to show light.
I just found a period piece with great ship to ship action sequences
called the "Admiral". Released in 2015 it's worth talikng a look at.
http://www.imdb.com/title/tt2544766/combined
Does anyone know of other current movies that depict sailing ship battles..?
Besides Master and Commander....