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HU: Seems that Cerasim released new helicopter AS365N3

Pity CERA didn't modelled the original Dauphin nose, the original NHV repaint looks therefor out of place....
Non the less, the longer nose version is the one I do prefer anyway. :biggrin-new:

Cheers
 
Yup.. how difficult would it have been. The RN use a couple of short nosed Dauphins and I wouldn't have hesitated parting with dosh. Bond have a number of the long nose versions but finding other UK registered airframes isn't easy.
ATB
DaveB:)
 
[CameraDefinition.002]
Title = "Center Console"

The mouse doesn't change any of the radio switches or settings. I can make changes from the other views, but not this one.

Apparently, I cannot use the mouse with the initial xyz coordinates. If I move the view around, everything works as expected.

Guess I'll have to experiment and find some different settings.
 
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Got response from CeraSim today - they fixed the "Glass-Thing" (one missing texture :mixed-smiley-010:) . Now it looks like a Cera-Helicopter should look - simple great. Start working on a few paints for this fine helicopter. Below you can see the first one - inspirated by Northern Helicopter, an Operator in Germany (Emden Airport).
 

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Got response from CeraSim today - they fixed the "Glass-Thing" (one missing texture :mixed-smiley-010:) . Now it looks like a Cera-Helicopter should look - simple great. Start working on a few paints for this fine helicopter. Below you can see the first one - inspirated by Northern Helicopter, an Operator in Germany (Emden Airport).

Good news. I dont have it but in the future why not?
 
How are they going to distribute a fix for the missing texture? Is that a simple texture fix, or with there be a re-download? I assume it would be so easy to add the missing texture to the common texture folder but I'm not sure what the update process is for Cera products.
 
anyone seeing the radar altimeter needle? i'm not seeing one.

modelconverterx is showing missing texure files win_plex.dds and win_spec.dds. i guess these files will be supplied by cera.
 
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No Radio Altimeter needle. Its more of a warning gauge. There is an adjustment to selected warning height and a light that comes on as you reach a certain altitude, but it doesn't seem to be an accurate reading. Got to play with it more.
 
another done shortly

2016-11-8_20-44-11-265.thumb.png.fb21cd4df3c24dcd172dcb4b97b55b06.png
Matt. You going to release this one soon??? :applause::applause:
 
No Radio Altimeter needle. Its more of a warning gauge. There is an adjustment to selected warning height and a light that comes on as you reach a certain altitude, but it doesn't seem to be an accurate reading. Got to play with it more.

it's missing the needle, not a warning gauge. airspeed indicator digital readout is also missing.
 
Seems the autopilot needs some work as well.

I've done quite a few flights and played around with the AP. Works fine on a single heading and altitude, but whenever I leave the VC and go to external view it starts to wander. This evening I did a flight and used the GPS mode. When I left the VC it started to climb. Also, it doesn't do well with waypoints and really goes bonkers when it encounters one.

One thing that baffles me. Changing the interior from Medic to Passenger is nice, but it seems funny to have all those passenger seats and an external hoist. Too bad that couldn't be hidden when the passenger seats are selected.
 
No not yet ive been at work since wednesday morning, i should be home later tonight and i will try and finish it
What throws me off is the difference in time zones. You're in Australia, right? It's past 8:00 am Saturday there as I type this past 1:00 pm Friday in my time zone. :dizzy:
 
I was wondering why some said it is sensitive in yaw. It seems rock solid to me. I wonder if you have the AFCS turned on?
In many ways it reminds me of the UH-60's flight control.
One of my favorite helicopter flights is to go to Rio and make helipad landings on the AI ships.
This one is magnificent for that, it seems if you pitch to match the ships speed it really is an easy approach until (for me at least) the pad disappears under the nose and I start bumbling around but that is my routine for helipads:fatigue:.
 
I was wondering why some said it is sensitive in yaw. It seems rock solid to me. I wonder if you have the AFCS turned on?
In many ways it reminds me of the UH-60's flight control.
One of my favorite helicopter flights is to go to Rio and make helipad landings on the AI ships.
This one is magnificent for that, it seems if you pitch to match the ships speed it really is an easy approach until (for me at least) the pad disappears under the nose and I start bumbling around but that is my routine for helipads:fatigue:.

Never tried Rio for helo ops. Gonna have to look into it, thanks! Going to take a look. What level do you have shipping set at?


Going to try and get my other helo buddy to get this bird.
 
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