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IAI Westwind- Mike Stone

Sweet little personal jet. Shockwave mods plus a couple other bits.

Aircraft.cfg Entries:

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -0.99, -22.72, 1.37, fx_shockwave_navred ,
light.1 = 3, -0.99, 22.72, 1.37, fx_shockwave_navgre ,
light.2 = 3, -25.71, 0.00, 2.13, fx_shockwave_navwhi ,
light.3 = 2, -1.25, -22.72, 1.37, fx_shockwave_strobe ,
light.4 = 2, -1.25, 22.72, 1.37, fx_shockwave_strobe_3 ,
light.5 = 1, 5.72, 0.00, -3.39, fx_shockwave_beaconb,
light.6 = 1, -24.31, 0.00, 12.54, fx_shockwave_beaconh,
light.7 = 4, 16.50, 0.00, 2.28, fx_shockwave_vclight,
light.8 = 4, 11.30, 0.00, 2.28, fx_shockwave_vclight,
light.9 = 4, 5.14, 0.00, 2.28, fx_shockwave_vclight,

//---------- Taxi Lights --------------
light.10 = 6, -1.20, 6.70, -1.00, fx_shockwave_landing_light_narrow_down
light.11 = 6, -1.20, -6.70, -1.00, fx_shockwave_landing_light_narrow_down

//----------- Landing Lights ----------
light.12 = 5, 5.00, 21.90, 1.37, fx_Shockwave_landing_light
light.13 = 5, 5.00, -21.90, 1.37, fx_Shockwave_landing_light


[SMOKESYSTEM]
//-------- Long ---- Ver ---- Lat -----------
smoke.0= -17.3, 3.0, -3.5, fx_smoke_f6, //use your favorite here
smoke.1= -17.3, 3.0, 3.5, fx_smoke_f6, //use your favorite here


[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1
windshield_rain_effect_available = 1
startup=fx_dsb_JetStartHeat3

Panel.cfg Entries:

//====================================

[VCockpit01]
size_mm=1024,1024
pixel_size=1024,1024
texture=$J2F6
background_color=0,0,0

gauge00=shockwave_lights!SW Lights_gear, 1,1,1,1
gauge01=shockwave_lights!SW Lights_taxi, 1,1,1,1

//====================================

 
Yep, sent him a little email about a possible overlooked aircraft project he might enjoy creating and also to thank him and show him that for every idiot that emails him there's a lot more FS enthusiasts that want to thank him and appreciate his work :salute:
 
Anyone else having problems with bouncing on landing?? I played with the contact points static pitch, but that didnt help. Maybe I'll try messing with the compression ratio and stuff.
 
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