kelticheart
Charter Member
Up to 57 objects done in gMax. ......

Cheers!
KH

Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONUp to 57 objects done in gMax. ......


Up to 57 objects done in gMax. On a side note I found so far 2 missing textures. elvingtonshed.bmp and nissenwedling.bmp.

Alright I'm attaching a test copy. Would some one check for errors like missing textures or if objects are using the same model in game. I don't want to look at these any more!

Alright I'm attaching a test copy. Would some one check for errors like missing textures or if objects are using the same model in game. I don't want to look at these any more!. Add the CD_Obj to your Scenery Library and put it at the top of the list it should over ride any older CD objects and textures you may have.
I'm also including the DPs. These are needed if you do not have the past CD objects. I did not check or edit them.
View attachment 15710
) project to improve ETO GSL sceneries with more trees and more "localised" looks.
I'll let you know if I meet some problems.
I'll fix the US flag. No idea how I missed that...
kdriver
It not just looking at them. Once ported into gMax I had to convert every texture back to standard .bmp format as gMax can't open any extended format .bmp With that done it was do any edits needed to the model/textue,LOD and do a destroyed model. Exporting to a destroyable model was the easy part.
Blood_Hawk23
Yup. I stopped for 2 days working on these.
EDIT:
New CD_Flag_US.bgl attached.
View attachment 15739
I am talking about sceneries including in excess of 200 objects each on a 11-year-old pc!