Bjoern
worst developer ever
You work and work and work and at one point, namely when doing the inflight screenshots, it makes *click*, everything comes together and you're in love (must be because I finally got the cockpit glass tint right, lol).
You know that one (last image in my recent "FSX on strike" thread)


The small mapping bug on the baggage compartment door already got fixed.


Contact points also work now.



Will add some hydraulic cylinders to the spoilers to spice things up a little.

The escape hatch, rivets and numbers are decals, by the way and seperately mapped on an extra layer of polies with a heavily alpha-channeled texture. Painters only need to paint a left/right view of the fuselage texture without having to worry about any extra stuff for the top of the fuselage. I use this technique in some more places on the model.

The blue gear door actuating mechanism attachments are already grey.

Polycount till now: 102000
Draw Calls: 124 (= more performance friendly than FSX's default airliners)
Textures: 4*2048²px with room to spare
Release for the exterior: Not sure yet. Although getting the -130, -310 and APU and extra antenna versions done this week would be beneficial. Got exams coming up next tuesday...
P.S:
Bob (May - from PAD), does the offer for using your 328-1xx panel as an interim solution until I get my VC done still stand?
P.P.S: Pam, do you still want to do that FDE?
P.P.P.S: Thinking about getting "Do328-130" or a top-down view of the plane tattoed on my back...haha!
You know that one (last image in my recent "FSX on strike" thread)


The small mapping bug on the baggage compartment door already got fixed.


Contact points also work now.



Will add some hydraulic cylinders to the spoilers to spice things up a little.

The escape hatch, rivets and numbers are decals, by the way and seperately mapped on an extra layer of polies with a heavily alpha-channeled texture. Painters only need to paint a left/right view of the fuselage texture without having to worry about any extra stuff for the top of the fuselage. I use this technique in some more places on the model.

The blue gear door actuating mechanism attachments are already grey.

Polycount till now: 102000
Draw Calls: 124 (= more performance friendly than FSX's default airliners)
Textures: 4*2048²px with room to spare
Release for the exterior: Not sure yet. Although getting the -130, -310 and APU and extra antenna versions done this week would be beneficial. Got exams coming up next tuesday...
P.S:
Bob (May - from PAD), does the offer for using your 328-1xx panel as an interim solution until I get my VC done still stand?
P.P.S: Pam, do you still want to do that FDE?
P.P.P.S: Thinking about getting "Do328-130" or a top-down view of the plane tattoed on my back...haha!
:ernae: