Inconnu Lodge, Yukon scenery

Thanks Don!

Do you use any addon mesh? I have plain ORBX Vector setup in my P3D v3 and this is where I tested that, but with no addon mesh, just default. Vector introduces some small lakes and ponds which have correct elevations and create some anomalies in the default mesh that I tried to smooth out with flattens. If however the mesh is different than default these flattens may cause peaks and plateaus like you describe.

In the Inconnu Lodge\Scenery\ folder there is a file called Inconnu_elevations_CVX.bgl. Try deleting it or replacing it with the one in the \Inconnu Lodge\Variations\SAK\Summer\Scenery folder to see if it helps.
 
No AI Beaver for me...?

Hello Dimus,

I for the life of me cannot work out why the AI beaver will not show?

I have renamed the aircraft.cfg file in the P3Dv3.4 "Airplanes", "DeHavilland_Beaver_DHC2" folder to aircarft.cfg.oringinal. I have then copied and pasted your P3D aircarft.cfg file into this "DeHavilland_Beaver_DHC2" folder as well as your "texture.inconnu" entry. I have started a flight at Inconnu at 8:00 am, 10:00 am and 12:00 pm but no Beaver shows up!?

Please what am I doing wrong? Are there any particular slider settings required for the Beaver to show...? I have all my "traffic" sliders at 15%+.

Cheers,
Tim.
 
Hi Tim!

The bad news is that I can exactly replicate the issue in my P3Dv3.4 install with ORBX Global Vector only and I confirm it. The AI does not appear. It appears fine in FSXSE and in P3D v4.1. I have not really tested that during development and I realize it now. Problem is that I can not explain it. It seems to be something P3D v3.4 specific. I will try to investigate but no promises.
 
Just want to say how much I am enjoying this, at the moment in FSXSE

Got me interested in flying again, loving the float bases.

Thank You
 
Hi Tim!

The bad news is that I can exactly replicate the issue in my P3Dv3.4 install with ORBX Global Vector only and I confirm it. The AI does not appear. It appears fine in FSXSE and in P3D v4.1. I have not really tested that during development and I realize it now. Problem is that I can not explain it. It seems to be something P3D v3.4 specific. I will try to investigate but no promises.

DOH!?! Thank you for looking into it Dimus. I thought it was me!? I will be upgrading to P3Dv4 very soon anyway.

Cheers,
Tim.
 
Finally got time to check this one out.

DAMN, Dimus, you do good work. This is spectacular. I spent the evening bouncing between Inconnu, Finlayson lake and RTMM's Tillei Lake cabin/airstrip. Had some fun in the Beaver, the A2A Cub, and I even loaded up the A2A T6 for a few bounces since that strip at the lodge is so nice. Made a nice break from a lumbering old flying boat over the Pacific ;-).

Thanks a bunch for sharing this!
 
Really glad to see people enjoying this! Thanks for the feedback, really appreciated!:wavey:

You can blame YoYo for making that DHC3 repaint and lighting the spark!
 
Thanks Don!

Do you use any addon mesh? I have plain ORBX Vector setup in my P3D v3 and this is where I tested that, but with no addon mesh, just default. Vector introduces some small lakes and ponds which have correct elevations and create some anomalies in the default mesh that I tried to smooth out with flattens. If however the mesh is different than default these flattens may cause peaks and plateaus like you describe.

In the Inconnu Lodge\Scenery\ folder there is a file called Inconnu_elevations_CVX.bgl. Try deleting it or replacing it with the one in the \Inconnu Lodge\Variations\SAK\Summer\Scenery folder to see if it helps.

Hi Dimus,
Yes, I use FSGenesis payware mesh, throughout the world. Will try deleting/switching the bgls as suggested. Will also post some screenies.

Thanks for the reply.
Again, love the scenery.
 
Hi Dimus,
Yes, I use FSGenesis payware mesh, throughout the world. Will try deleting/switching the bgls as suggested. Will also post some screenies.

Thanks for the reply.
Again, love the scenery.


Same here, I love the scenery. FSGensis mesh installed also. I was enjoying flying formation with the AI beaver when at around the 17th minute of the flight I noticed the AI aircraft dangerously low approaching a ridge. It had barely cleared the previous ridge. This time it plowed right into it. I then swapped the elevation files as suggested, no joy, same results the second time, except I didn't follow the beaver into the ground!

I'm no expert at AI flight plans, but if anyone modifies this one so the aircraft is above the ridges I'd appreciate someone posting the modified file to this forum.

This is a great scenery and this is not a complaint, just a comment and request.

Please keep up the good work.

Barry
 
I have tried a lot to avoid this crashing behavior. The problem is in the way AI are programmed to descend from their cruising altitude quite early. This is not very convenient for bush flying. Even if I increase the cruising altitude, the distance between the lakes is short and much of it is spent in climbing and descending. In the AFCADs, I have restricted the direction of the circuits as well as the landing direction to be as much as possible over the lake and not the hills. It works well only in ORBX NA SAK.

For FSGenesis mesh, I'm afraid I can not do much as I don't have it. If I had it I could adapt my flattens to be smooth and match the mesh, as I did for the default and SAK meshes that I had.

Thanks again to all for the nice words!
 
Dimus,

All worked including AI flights (no terrain collisions!) for me in P3Dv4. Thanks for doing this very nice package.

Been a while since I made AI float plane stuff and having trouble getting a water runway/airport to compile in P3Dv4 using ADE (latest version). Do you first "add" a concrete "runway" and then draw along its length a black "taxi link" and then narrow them down to zero width in concrete? It actually looks like you just draw a simple taxi path without first doing the "add a runway" step. But when I try that it won't save as a runway/taxi path but turns into a blue taxi way. Stumped.

Thanks for your advice.
 
There is indeed a concrete runway of zero width below the taxi path. It is just too close and maybe you don't see it in ADE.
 
Thank you very much. Having a great time dusting off a couple bush planes sitting in the back of the hanger. Great fun!
:ernaehrung004:
 
Great enhancement!

Really enjoying this addon. Thanks you very much for the heart and labor you expended to create it!!!

JPMouse
 
scenery trouble

I downloaded this file from the link given at Milviz but when I try to run the installer I get an error stating --- Windows cannot access the specified device path or file. you may not have the permissions to access the item.
One I clear that the installer icon has disappeared from the folder.

To the best of my knowledge I have never had this problem with an installer before.
I right click and run as administrator. I checked permissions and I have full permission
(Each box is checked with a light gray check mark.)
I am no rocket surgeon when it comes to computers, I wonder if any one has any clue what I need to do
 
My first suggestion would be to download the file again and try to install it with your antivirus off. I think I had that issue on my rig as well sometimes when trying out the installer.

If that does not work I'll look into it more.
 
Back
Top