Inconnu Lodge, Yukon scenery

Couple of Issues

Great work Dimus. I am just starting to fly backcountry with the DHC-2 Beaver and when I came across this just had to have it. Scenery is great but have two issues:
1. Avatar walks up the stairs to the lodge and across the porch fine but can not walk the dock, either at the lodge or at Finlayson Lake...just falls into the lake and starts swimming.

2. Can not get the AI. Doesn't appear. I did not replace my entire DHC-2 Beaver Milviz aircraft.cfg file with yours'...instead I did a copy and paste of the [fltsim.3] (changed it to "fltsim.6" as that was my next number), then did a copy/paste of the contact points data and the Effects data into the .cfg file. Played with the times but no AI. Also, when I placed your contact points in the .cfg file, the Milviz DHC-2 regular aircraft sits about 2 feet above the ground in a level attitude...not on it's tail wheel.


Some additional information that may help:
- Running v4.2
- Orbx FTX, NA, SAK
-Windows 10
- DHC-2 Files not in default P3D folder...in a "P3D v4 ADD-ON" folder on the same drive as the sim.
Also, I don't have a "\\SimObjects\Airplanes|DeHavilland_Beaver_DHC2" folder as called for in you manual...see attached jpg for my structure.DHC-2.jpg.

As you can see I have 10 DHC-2 Beaver Milviz folders in my SimObjects\Airplanes folder.

Hope that helps and that you can let me know how to get it working.

Thanks,
 
1. Avatar should be able to walk the dock at the lodge if you start from the beach. At least he did it in mine, with the same setup as yours. I have not tested this at all at Finlayson Lake so you may be right there.
2. For the AI, you need to use the default P3D Beaver, not the Milviz Beaver. If you do not have repaints for the default Beaver I would suggest copying over the config files and the repaint and not edit them to avoid errors. The AI flight plan is made for the default Beaver so if you edited the Milviz one, of course it does not appear. You should roll back any changes you did to the MV Beaver as you may have damaged it.
 
I’m embarrassed…didn’t even see the word “default” and just misinterpreted the instructions…very sorry to have bothered you. AI works perfectly now…great sound when it starts up and taxies.
Still can’t get Avatar to walk up pier from the land…goes about 4 steps and then falls into the water below. Wonder if FTX Vector AEC is putting your scenery in the correct position. When I first ran AEC it left the scenery at the top (#1 position)…then when I ran it a second time it put it way down below FTX Base and I lost the lodge and everything. When I manually moved it back up with the Orbx airports, things were back to normal. Where is the scenery in your setup?
Thanks,
 
Glad the AI is working for you and please don'e be embarrassed, we've all been there.:untroubled:

The scenery should be placed above any of the ORBX entries. I will check the pier and the Avatar again to see if I have any holes on the platform.
 
One other question, please. I would like to make the two .wav files a little louder (without having to turn up the volume on my setup). Pulled them into Audacity, increased the volume in the files by 15 db and saved them as .wav files again. They play fine on the Windows player but won't play at all in the Sim. So had to revert back to my back-ups. I've done this before a couple of times on aircraft sound files that worked fine.

Can you tell me how I can increase their volume?

Thanks,
 
I checked the Avatar in my setup, with ORBX SAK and had no problem climbing the pier. For some reason the coastline may be located differently in your setup. I would suggest using the slew function to get on the deck of the pier if you wish to board a plane moored there.

As for the wav files the method you described should work, provided you save them in the exact same filenames and location.
 
I checked the Avatar in my setup, with ORBX SAK and had no problem climbing the pier. For some reason the coastline may be located differently in your setup. I would suggest using the slew function to get on the deck of the pier if you wish to board a plane moored there.

As for the wav files the method you described should work, provided you save them in the exact same filenames and location.

Tried the slew function but no change...still goes for a swim. Not a big deal.

Finally got the wav files modified. Had to copy the files outside the sim...open them in Audacity...modify the sound and export them back to the desktop. Then copy them into the sim and it worked. Don't know why but got it done.


Thanks you your help and for the great scenery.
 
I understand the Milviz hosts this Inconnu scenery. How is Milviz accessed? I see no way to look at their products or register or even contact them?
 
Actually, registering is the problem. There seems to be no open registration. I don't think I could even make a purchase from their site without being able to register.
 
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