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JF Tornado GR1 RELEASED

This was bug reported during the beta and I was the only one experiencing it. Like you, I found it made no difference whether loaded or clean and I repeatedly checked for fuel imbalance.

Then, for the last few beta versions (including the release candidate), the problem vanished. Thinking back though, it may well have been connected with changes I made in the controller settings after reading some comments by A2A about how 'we' should configure things. It was along the lines of 'use max sensitivities and min null zone'. There was a very good explanation of why this should be done, and seemed to revolve around the fact that most users have the wrong impression about what these settings do and how they should be set, including me. Anyway, I changed the settings as per their suggestions and maybe by pure chance, I now have a Tornado that flies straight.

I forgot to note this earlier but I have a 'left-hander' Tornado too. My joystick settings are default.. never played with them at all. Past experience (particularly during beta testing new models) has shown that any model displaying this characteristic is the fault of the model(airfile/cfg) not the joystick and to be honest.. keeping default settings is.. IMHO.. the way to go. You have to have a yardstick and 'default' is it.

Still.. I'm always open to suggestion and willing to keep an open mind. If the Tonka still goes to the left after the coming patch.. I'll certainly check out the sensitivities change;)
ATB
DaveB:)

for those who still have this problem with the constant steering to the left i found a solution at the JF forum

you have to cut off the power with the lightning symbol at the toggle menu. then restart the power with the lightning symbol again.
now it should flight straight on. at least it worked for me

i think its still not there where it should be performance wise but the fact that it flies straight on brought back a lot of fun actually
 
Cheers Rezn550.. I'll give that a shot now:encouragement:

EDIT: This actually works for me too but there are unwanted side effects. By turning the power off.. letting it run down then powering up again, it initialises gauges that would otherwise be off in my 'use low res textures and no gauges' mode. Juddering around the sky at 15fps (inside) and 20fps (outside) still isn't a lot of fun. The off/on would suggest (to my feeble brain) that the right engine is producing slightly more power at default start hence the left wing drop. As a test.. I tried setting up with the JF Eurofighter first (another frame hog) then selected the Tornado. All the gauges and things set to off using the Config Manager remained off but on takeoff.. down went the left wing.
Much as it pains me to say it.. I've completely lost interest in this model now and nothing short of a miracle will get me back inside it. The power off/power on does stop the left wing drop so that's something but overall.. not enough.

ATB
DaveB:)
 
All right! Thanks for the update! I just tested it for a very short touch and go and now, no more memory leaks. Nice improvment
encouragement.png

My FPS fluctuates a lot from 16 to 30 (Where i put my upper limit) in an small airport with little traffic, but i had 4096 textures and smoke on. Next i´ll try with smoke off and textures in 2048.

Edit: Just did a 2048 without smoke, front VC all gauges on and had a nice little flight at 30 fps. I think that´s the winner config for now. I saw some stutter some times thou. Even in a clear sky. One thing that i think is broken: The tanker info on/off toggle take my system to 1fps immediately. Turning off goes back to 30fps. Well, go figure.

Very nice SP2. Thanks developers!
 
Thanks for the update:applause: Do we have to uninstall the aircraft before using the SP2 installer?


I would recommend it.

The tanker info on/off toggle take my system to 1fps immediately. Turning off goes back to 30fps. Well, go figure.


Very strange. It has no effect on my FPS here. Anyone else seeing this?


 
Sorry to go very slightly off topic, but the denizens of this thread might find this video that someone sent me yesterday interesting... It's an old RAF recruiting film from when I was at school, showing parts of the planning/briefing process and the implementation of a pre-planned strike on a poor unsuspecting little Scottish island.

https://www.youtube.com/watch?v=rHjU0sdHRV8

Ian P.
 
That's actually quite on-topic. A few bits of the Tornado were coded based directly from that video ;-)
 
Checked, nice update. Maybe not smooth like butter (small stuttering is present) but a lot of BETTER now. My FPS increased from 19-24 to 32-44 in VC, outside near 55-60 (blocked at 60). Good move JF.

What this "Turn off gauges" will do at Texture Configurator? Gouges will not work or will be change for simplified (not 3D)?
 
Checked, nice update. Maybe not smooth like butter (small stuttering is present) but a lot of BETTER now. My FPS increased from 19-24 to 32-44 in VC, outside near 55-60 (blocked at 60). Good move JF.
What this "Turn off gauges" will do at Texture Configurator? Gouges will not work or will be change for simplified (not 3D)?

Unchecking a VC Gauge item will disable it. For example, I do not use the IFF display so I unchecked it.
 
Thanks for the update:applause: Do we have to uninstall the aircraft before using the SP2 installer?


I would recommend it.

I wouldn't as having done so.. there's no texture/gauge config program with SP2:banghead: Perhaps it's (they're) not needed as a check on the map sizes shows them to be 2mb and I'd have expected 4mb. This model still flies LW down so I guess turning it off then back on again will correct that but to be honest.. I don't think I'm going to bother finding out. Anywhere near the ground produces almost constant micro-stutters but it's been so long since I've flown it, I can't tell if this is better or worse than before.

Pointless looking any further as I won't be flying it.
ATB
DaveB:)

 




I wouldn't as having done so.. there's no texture/gauge config program with SP2:banghead: Perhaps it's (they're) not needed as a check on the map sizes shows them to be 2mb and I'd have expected 4mb. This model still flies LW down so I guess turning it off then back on again will correct that but to be honest.. I don't think I'm going to bother finding out. Anywhere near the ground produces almost constant micro-stutters but it's been so long since I've flown it, I can't tell if this is better or worse than before.

Pointless looking any further as I won't be flying it.
ATB
DaveB:)


I'm sorry Dave, but there is. It's located in C:\Program Files (x86)\Lockheed Martin\Prepar3D v2\SimObjects\Airplanes\JF_TornadoGR1\texture_VC for P3D users and

C:\Program Files (x86)\Microsoft Games\Flight Simulator X\SimObjects\Airplanes\JF_TornadoGR1\texture_VC for FSX users!

Johan
 
I'm sorry Dave, but there is. It's located in C:\Program Files (x86)\Lockheed Martin\Prepar3D v2\SimObjects\Airplanes\JF_TornadoGR1\texture_VC for P3D users and

C:\Program Files (x86)\Microsoft Games\Flight Simulator X\SimObjects\Airplanes\JF_TornadoGR1\texture_VC for FSX users!

Johan

Rgr that Johan:encouragement: It was installed in the JF folder under 'Start' before. Anyway.. it's unimportant as I've uninstalled it now. My rig is obviously not up to it so it's pointless keeping it. A shame that I can run models like the VRS Superbug, MV F-15 and M2M Mirage but not a model native to where I live!! Oh the humanities.
ATB
DaveB:)
 
The horn sound when the canopy opens and closes is gone now.
The Fuel Flow gauge is inop unless the HH gauge reads above 970.
Had an incident where I shut down power to the jet and reran the start up. The A/R probe was stuck out and wouldn't respond to panel switch commands. Had to restart sim to clear.

Still some weird anomalies lurking.

FPS went up but I still feel that if I've got to shut off VC gauges to get them, then it's not worth my time. Going to request a refund.

-Jeff
 
Well just to buck the trend I'm happy with the update. The only issue I have (since the first issue) is spurious flashing nav lights that stay in the same position regardless of wing position (see image 2).I am using Dx10 with Steve's fixer.



 
For me the nav lights works like they were intended to do if I load the flight that came with the Tornado package. After the flight has loaded I can move to my desired airport and start my flight.
 
This list of current bugs has just been reported by another user..

JF_sound.gau is missing so you won't get switch clicks & reverser sounds etc. You can copy from original / SP1 install.
Texture map for the pylons missing from some paints. - Find the texture & copy to shared texture folder.
Right wingtip nav light turns red when fully swept. CFG error, need to edit the smoke section. 2 red nav entries.
Fuel flow gauges jump all over the place.
Used the airbrakes, then left throttle in VC wouldn't move into AB. (2d panel showed full movement).
And of course the "left wing drop" issue.

Should we really be seeing these sort of issues after a hotfix and two SP's?? Like Jeff.. I'm within a gnats do-dar of going down the refund route now. After reinstalling it, I've now uninstalled it again.
ATB
DaveB:)
 
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