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The Staff of SOH
The first two have already been done by Dale Ashcroft, Tom. They're up on Flightsim.com. Search "Tornado" and they're on the first page.
I saw that video, directly from what noticed the guy did not even know his way around the cockpit (I had a few choice words even on that effort) ... and then to have the throttles half open and course no breaks applied, this is a very dynamic model, I approach every FS aircraft as if I was a test pilot , it is brilliant, thumbups to the Tornado.Ive just watched a video review of this on youtube and when the guy flying it started it up in the tutorial flight the aircraft suddenly throttles up and goes forward he had a rant as well saying do not buy this its broken. I just want to ask have all the problems been fixed and is this worth the 30 quid asking price.
I saw that video, directly from what noticed the guy did not even know his way around the cockpit (I had a few choice words even on that effort) ... and then to have the throttles half open and course no breaks applied, this is a very dynamic model, I approach every FS aircraft as if I was a test pilot , it is brilliant, thumbups to the Tornado.
It is worth the asking price, I compare its to the GKS-F-111 and again is equal to that and the but, the extra little bits and pieces that work, the internal textures are something to die for, really study the JF video or buy a book on the type ... one area I'm having a lot off fun with is the in-flight refueling, course there is extras incoming and as for paints .. the team has already got the jump on us, I personally recommend it .
Tom, I heard some extra new stuff is incoming shortly, maybe a SP3 , my PC is now pretty old couple years but still only a 3.00GHZ quad 4 using a GXT750Ti with 8GB of ram, the amount little switchs and toys that come with this makes it, impressive, you have the option to go a lower res external texture, but even that is super detailed and I kept mine to the 4000 templates, current model is a lot off fun thru the New Zealand's Southern Alps, it is very very well done.
If thats the case I might just wait for SP3 to be released before buying it.
A sagacious decision. I was going to suggest you review their forum discussions for the current status before pulling the trigger:
http://forum.justflight.com/forum_topics.asp?FID=59&title=tornado-gr1
What is new in this update?
- Moving map positioning corrected
- Map now configurable using the left TV screen. Lots more information can now be displayed on the map, depending on your preference.
- 2D TV screens no longer need to be full screen and can now be resized (available in front-seat configuration only).
- HUD Mach display fixed
- HUD positioning adjusted
- Steady/Flashing lights added
- Bright/Dim lights added
- Jettison panel fixed, and functionality added to 2D panel.
- ZA465 pylon texture fixed
- Incorrect VSI value on variometer when in Radar Height mode corrected.
- AFDS bite guard animation fixed.
- Jettison panel animation fixed
- Bank to the left issue fixed
- Reverser sound restored
- Canopy can now be opened when power is off, providing pressure accumulator has sufficient pressure.
- Fuel consumption rate corrected
- 2D panel crash bar adjusted
- Power trolley sound restored
- APU sound fixed
- Canopy horn fixed
- Anti-icing checklist adjusted
- AFDS Bite test bug fixed
- Engine flame-out issue fixed
- Save Panel State – all system states now saved
- Hydraulic accumulators now working correctly
- Autopilot moding logic fixed
- Inflight refuelling difficulty can now be adjusted from the right hand TV screen
- Refuelling tanker can now be removed and respawned
- Wings will no longer be extended when the aircraft loaded in a cold & dark state
- Flaps/Slats will now be in the mid/down position when in 'ready for takeoff' state
- CSAS captions and logic fixed
- Autopilot will now disengaged upon CSAS failure
- AP Mach mode will now correctly follow Mach number instead of airspeed
- Nose wheel steering now controllable via ICO
- Terrain reading can now be turned off using the configuration tool (for possible FPS gain).
- Throttle should be more precise and smoother
- Pitch trim should now not be using full deflection at approach speeds
- Speed 'bouncing' with elevator use - should now be gone.
- Flap drag more accurate
- Crashing issue with Flight Analysis Tool fixed.
- TV screen backgrounds will no longer disappear when resized
- TFR engaged symbol added to the HUD
- HUD pitch ladder adjusted
- VV/LOCKED symbology corrected
- P3Dv3 compatibility added.
- 45 Squadron texture issue - fixed
- Rudder response improved
- Lift dumpers remain deployed after throttles rocked right - fixed
- Navigators visor position fixed