kelticheart
Charter Member
......Kelticheart, will your new prop disks work on this AC?.....
Hi TheB24 Guy!
Yes, they do. But there's a glitch.
Kimihiro, probably in the attempt of giving to his CFS2 prop disc some thickness, created a model disc that shows an opaque outer circumference.
This kills the purpose of creating a texture with an alpha channel that hides the most external areas of prop discs - which are polygonal and never absolutely round - with proper transparency and shows a perfectly circular blurred texture.
It's not terrible, yet it does not look that good. Try both textures out and you'll see what I mean, like many other things in CFS2 I guess we'll live with this one.
I am attaching also the other things I did: I corrected contact points, static pitch and CG height in the aircaft.cfg; in the airfile I toned down the aircraft brutal braking strength, gave flap lift otherwise completely missing, corrected some engine data (which I think were just stock Zero engine data), and tried to make the rudder more effective because it won't turn easily while taxiing around.
There are also three dp files: two original with external/internal payloads and one where I replaced the data using more realistic Anderson's Ki-49 Helen, as suggested by Uncle Tgt, with the ventral gunner removed and internal payloads.
Let me know what you think.
Cheers!
KH :ernae: