It is on this Add-on Plane , both Tire and Absorber as it look´s ~ HBTire compression would require different 3D models and then that 3D model would need to potentially move through or under a painted on texture. At one point the good year logo is on the bulge and in the next it isn’t…..I’d say near impossible.
Gear compression was possible and done in FS9 and FSX….so it should be possible in MSFS.
I actually have not paid any attention to it so far, I must admit. Simply look at the struts of an aircraft in flight and then on the ground to see if there is a difference.