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Martin Marauder Gold for FS9 has been released

Below a picture taken inside the cockpit of the French B-26 G, with a small part of what seems to be the hatch.

Cheers,
Huub
 
Seems to me this hatch issue had different solutions for different models.

The pics I posted clearly show sliding door action with stops in the center. The sides clearly show separate components that look like door edges. It is clear there is no drop hatch on teh starboard side in those pics.

The recently posted pics above clearly show a different setup with the sides of the opening being smooth and a drop hatch setup.

I wonder if we can identify which of these aircraft are the B/C models, and which may be later G/F or earlier models as in the video.

EDIT: Okay, the pics I posted above were of the B-26G model in the National Museum so that may be different than the B/C models.

http://www.nmusafvirtualtour.com/full/z-028.html
 
As for entry ladders, I served on a few ships that were leftovers from WW2 and on those, some places that were kind of difficult to get into didn't have access ladders. It was expected that young & strong sailors could grab a high hand hold or two and pull themselves up. I'm wondering it might have been the same with the Marauder?
 
This video https://www.youtube.com/watch?v=JSIsoj1QPAc shows a ladder which leads to the bomb bay (4:20) and somewhat later a guy (5:55) climbs in the nose wheel well without using a ladder.

When you look at this video https://www.youtube.com/watch?v=1F02nq94QuU , you see the crew climbing up the front nose wheel well (6:33) using a ladder. At 9:18 you see historic images from a crew accessing their B-26 the same way (using a ladder).

Cheers,
Huub
 
All the talk of nose gear hatches made me start to wonder. Does the nose gear rotate 90 degrees on retraction to lay flat, or did it keep it orientation with the tire sticking against the crew entrance?

Sean
 
This video https://www.youtube.com/watch?v=JSIsoj1QPAc shows a ladder which leads to the bomb bay (4:20) and somewhat later a guy (5:55) climbs in the nose wheel well without using a ladder.

When you look at this video https://www.youtube.com/watch?v=1F02nq94QuU , you see the crew climbing up the front nose wheel well (6:33) using a ladder. At 9:18 you see historic images from a crew accessing their B-26 the same way (using a ladder).

Cheers,
Huub

Good observations Huub; both videos depict early short wing models so we know they used a ladder or nothing at all, as we saw the corporal climbing up the Navy way. :)
 
Most of the photos of Marauders on=ground don't show a ladder, but it makes me wonder if SOP was for the last crew out stowed it to prevent ground crew damage or to keep it out of the way for the bomb dollies.

Here are 4 pics (mostly early models) that show ladders of tubular section or square-section and full- or short length so it may well be that it's another of those changes by production lot/factory and/or field mods.
Note that the model in post #335 above shows a sturdy, full length ladder stowed against the top of the well. As for the hatch, there are almost certainly two types. Pics of Flak Bait show a slider with the release handle near the centerline, while several others show a hinged drop-down. Dealer's choice, Milton?

B-26C
https://www.flickr.com/photos/dougsheley/4614901420/in/album-72157614321413274/

TB-26B
https://www.flickr.com/photos/dougs...U52-dk4RbS-9yMTSd-9AxFwr-7pCSSu-5DEt3T-dfqfXc

B-26 NACA SHORT LADDER
https://www.flickr.com/photos/13369...ciY-fsTaf9-ft35vq-fsLwa6-tBiTJK-ft33ss-jMSmzX

Early B-26 New Guinea
http://i1120.photobucket.com/albums...uder-5AF-22BG-Wee-Winnie-01BWMarauderBWlg.jpg
 
Ah, so I wasnt wrong about the sliding doors. It does seems that there were sliding doors on the earlier models and a hinged door on the later models. It's just a matter of working out which models had which. The ladder in the nose wheel bay must have been either foldable or extendable.
 
Most of the photos of Marauders on=ground don't show a ladder, but it makes me wonder if SOP was for the last crew out stowed it to prevent ground crew damage or to keep it out of the way for the bomb dollies.

Here are 4 pics (mostly early models) that show ladders of tubular section or square-section and full- or short length so it may well be that it's another of those changes by production lot/factory and/or field mods.
Note that the model in post #335 above shows a sturdy, full length ladder stowed against the top of the well. As for the hatch, there are almost certainly two types. Pics of Flak Bait show a slider with the release handle near the centerline, while several others show a hinged drop-down. Dealer's choice, Milton?

B-26C
https://www.flickr.com/photos/dougsheley/4614901420/in/album-72157614321413274/

TB-26B
https://www.flickr.com/photos/dougs...U52-dk4RbS-9yMTSd-9AxFwr-7pCSSu-5DEt3T-dfqfXc

B-26 NACA SHORT LADDER
https://www.flickr.com/photos/13369...ciY-fsTaf9-ft35vq-fsLwa6-tBiTJK-ft33ss-jMSmzX

Early B-26 New Guinea
http://i1120.photobucket.com/albums...uder-5AF-22BG-Wee-Winnie-01BWMarauderBWlg.jpg

Thanks Rob; as usual, you come up with some great reference materials.

Thanks to everyone who has been researching this question. It has brought some clarity, and some questions.

Meanwhile today, I have not mapped a single poly. :-/ Yard work, window washing, and watering, then car to the shop for service. Temps here have been in the upper 60's 70's and 80's of late with the same to the 90's over the next 10 days so the grass continues to grow, and things are getting greener, and Momma will be wanting to dress up the patio. :)

Fear not, Saturday and Sunday should be heavy-lifting days to wrap up the interior mapping.

Reminder for most here in the states, time changes this weekend.
 
Made some adjustments to the rear interior mapped sections, and I will be labeling each part of the map so they clearly show in your textures.
The map templates will be 2048 x 2048.

I will also be providing reference pictures for these interior areas marked to coincide with the maps.
 

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Just completed teh cockpit and bombardier area infrastructure mapping for textures. Time to get down to the good stuff; i.e. ECU, yokes, etc.

But first, an afternoon nap. :) Been falling asleep at the keyboard finishing this up. LOL
 

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Well, finally completed the texture mapping for the cockpit and bombardier areas, and all the many little details.

Sunday, I will try to get all the interior packaged up by interior section with texture templates and supporting pictures or drawings by area for quick reference access and understanding of the mapping. The areas are separated by bulkheads. Everything is labeled and shows in the sim. I will likely also create an exterior model of only the interior so you can view the interior from Spot view as well as from the VC views.
 

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Update: Wrapping up many small things but the ECU and entry doors have been the main focus today. Lots of small parts mapped. I have 3 more items to map (yoke, bombs, bomb racks). I have started assembling the package with map templates, reference pictures, drawings, illustrations for the interior areas, labeled all the templates, again, and done initial check out in the sim.

If all goes well, I should have an update package focusing on the interior by day's end.

But for now, it's nap time. :)
 
B-26 Marauder Painters Update -2

As promised, I have completed and uploaded the package tonight. It contains:

1) 2048 texture templates and reference material by aircraft area

2) An FS9 aircraft container ready to fly with 1024 texture templates for the interior model. I used an OD common texture for the exterior.

3) Three models - one with specularity, one without, and one spot view interior model for testing; see attached

Please read the "readme.txt" for details.

Post questions or issues here please.

http://www.sim-outhouse.net/downloads/SOHTeam/b26updt-2.zip

Thanks to everyone who are working to get this Marauder ready for prime time. It's your baby. :)

A much improved flight model is in the works, thanks to Fliger.
 

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Lol, although I agree with G. (and others) I am wondering who will do these internal textures. Which is why I was a bit slow with reaction to your question. Is it possible for you to map them, and create a solid FS 34151 texture and bake this texture?

I think this solution leaves room for those who want to do additional texturing, but also offer a solution for those who don't (or in case there isn't a volunteer to do them....).

Cheers,
Huub

Huub,

I keep forgetting to ask (excuse my ignorance), what is "a solid FS 34151 texture"?

All three of the main interior mapped infrastructure textures can be overlayed with an nice dark OD of some sort.

They are: cockpitwalls.bmp, fuseinnerrear.bmp, fuseinnermid,bmp. That will take care of 95% of the work for the interior.
 
B-26 Normal Landing Approach

Here's something to think about for this model's landing technique; it works.

Think about the airspeed, the vertical speed (1500 to 1800 fpm descent on short final), MAP settings, and 50-100' AGL flare out (2 seconds to do this), and practice.
 

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Found the entry hatch answer, but not a picture ...

I had forgotten this post back at #326 mentioning the sliding door entry hatch. That was from the early B-26's manual.

I found this pic from a G model that also shows the sliding hatch doors partially closed. The may indicate that the one pic showing the other kind of door was a field or restoration change, possibly, since the B/C/G show sliding hatch doors.
 

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Milton,
Where are the engines mapped now? For some reason I see they are mapped, but in sim, the texture is so distorted I cannot tell which sheet it is on...
 
Milton,
Where are the engines mapped now? For some reason I see they are mapped, but in sim, the texture is so distorted I cannot tell which sheet it is on...

Nater, nothing has changed on the exterior mapping; I would not do that to all of you. Everything looks fine here on both the spec and no-spec models. Please recheck your work.
 
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