Maty12, I think I love you!
I know.
Man, I waited forever to be able to use that quote. Anyway thanks, everyone, for the kind wishes and kind words. I will try my best to see this through.
Maty12, I think I love you!
Use the search box at the bottom of the page, not the one at the top.
Hi Maty,
Looks great! As the Dutch Naval Air Force flew them in our former colony New Guinea I'm always interested in that plane, for an ex-Mariner pilot has been a colleague during the time I worked for Fokker Aircraft Company.
If you google: "https://www.google.nl/#q=MLD+Martin+Mariner" you may find some interesting links, if you need translation let me know. It was not a plane that has brought much luck, most of them crashed, due to the fact that it was too heavy (the landinggear) and/or underpowered.
hertzie.
I know.
[...]
...I think that's a first around here for such a project. ...
Cheers,
Mark
Glad to see this. My Dad was an aviation machinist mate assigned to Fleet Air Wing 3 at NAS Coco Solo, CZ during the war. He remembered that mostly he saw PBM-3s (commented on the hassle of putting the wheels on). Besides being at Coco Solo he had to spend time in the USS Ablemarle AV-5 (they called her "Able Mable"). Also on a det to Seymour Is in Galapagos Islands.
So I am interested to see what you end up. There seems to be so much more attention to the PBYs, but per my Dad those were considered "old" and not really up to the task. I have the old Alphasim model from FS-9 days. Never got it work right in FSX.
scott s.
.
Maty, you should check with the Emil Buehler Library at the National Naval Aviation Museum:
library.research@smtp.cnet.navy.mil
They may have useful details on the PBM-1 and -5, including cockpit photos. There are 55 photos and other items that come up when you do a search for "PBM Mariner" on the library page of the museum website:
http://www.navalaviationmuseum.org/education/emil-buehler-library/
Wow!
You have made a lot of progress on that. And the work shows.
The Blender -> FSX Workflow is actually becoming one of the most straightforward. You really need to take a look at the Blender forum at fsdeveloper.
There's a toolset, that is incorporated as an add-on for Blender. From that point, all of your UV/Textures, Animations, everything can be exported directly to an FSX model file. Including the interior/virtual cockpit, once you get there.
Good luck!
It's good to see another Blender artist working for FSX.
- Joseph
Questions are welcome ;-) Model looks nice!
Thanks for clearing that up, man. I appreciate it.Those are more aerodynamic sleeves that cover the circular shape of the inner portion of the blade. They are permanently fastened to the blade and rotate with the blade as one.
You mean the cowlings, not the nacelles, right? Yeah, they certainly are narrower. I never gave any thought as to why, since plane like the B-25 had the same type of cowling. I do know it was made longer to fit the new engine.I might add that the sleeves were added to the existing blades to increase cooling airflow into the narrowed engine nacelles which were narrowed to reduce drag.