Maryadi's MV22B Osprey Rel2.0 released

The V-22s are rather big aircraft for this tanker role. Previous aircraft have been S-3s and KA-6s. And think of all the other body-body-refuelers, like Tornados, F-18s, or even Etendards.

I disagree.
The CV-22 would a near ideal fueling source for slow-moving, long-duration flights performed by ACC and AFSOC HH-60 and JSOC MH-60 and MH-47s. All of these a/c are capable of inflight refueling but are typically low priority for tanker time especially when down-range (unless involved with HVT's or high profile missions).
An additional refueling asset has been much needed for some time and I know for a fact that a pallet-based roll-on/roll-off tank (much like Benson tanks on our HH-130's) are being seriously considered in limited quantities.
 
I disagree.
The CV-22 would a near ideal fueling source for slow-moving, long-duration flights performed by ACC and AFSOC HH-60 and JSOC MH-60 and MH-47s. All of these a/c are capable of inflight refueling but are typically low priority for tanker time especially when down-range (unless involved with HVT's or high profile missions).
An additional refueling asset has been much needed for some time and I know for a fact that a pallet-based roll-on/roll-off tank (much like Benson tanks on our HH-130's) are being seriously considered in limited quantities.


Yes, that is exactly what I was saying.

Best regards,

Seawing
 
If anyone is interested in additional views! These views are not fixed, so they can be moved in the viewing direction!
The positions are the Loadmaster seat, Passenger seat and Ramp (sitting)!

Code:
[CameraDefinition.30]
Title = "Loadmaster seat"
Guid={eefda2fc-feff-4491-97ef-a50c6b400798}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.5
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz= -0.6, 0.2,-1.4
InitialPbh= 10.0, 0.0, 5.0


[CameraDefinition.31]
Title = "Passenger seat"
Guid={50e71730-e4c2-4178-86a1-9286cd969029}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.5
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz= 0.2,-0.2,-5.8
InitialPbh= 10.0, 0.0, 190.0


[CameraDefinition.32]
Title = "Ramp"
Guid={9677a397-32d0-4019-8b6f-339f8f53b512}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.4
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz= -1.0, -0.7,-8.0
InitialPbh= 10.0, 0.0, 180.0
 
If anyone is interested in additional views! These views are not fixed, so they can be moved in the viewing direction!
The positions are the Loadmaster seat, Passenger seat and Ramp (sitting)!

Hi,
Just tried them. and thanks for the contribution !!

But if I may make a comment (and that's just my personal opinion):
I don't like Zoom factors inside the VC anything less then 0.6, because they give a rather distorted picture.

Like the (default) 0.4 in the Ramp view.
If you would shift the default eyepoint back (so forward in the cabin) and use a default zoom of 0.6, the view looks much better if you open/close the door/ramp.

I know, it's a matter of opinion; besides the view settings can be changed manually (position, zoom).
It's just a remark on the default settings you chose.
Please forgive me ….

Best regards, Rob
 
No prob Rob and again thanks for your work!
For others who have the same opinion, change in all 3 Cam sections for the default zoom:

InitialZoom = 0.6

And in the "Ramp" section take these values for the new default eyepoint position:

InitialXyz= -1.0, -0.7,-7.0
 
No prob Rob and again thanks for your work!
For others who have the same opinion, change in all 3 Cam sections for the default zoom:

InitialZoom = 0.6

And in the "Ramp" section take these values for the new default eyepoint position:

InitialXyz= -1.0, -0.7,-7.0
Looks much better IMO ...
Thanks for the update !!

Rob
 
I've tried every switch in the cockpit that pertains to lighting, can't turn on the beacon, navs, or strobes. What am I doing wrong?
 
attachment.php


Sometimes people forget the Master Control Select Key. Look here, Original Flight Manuel, S. 235


 

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Based on the Paintkit, I repaint this nice plane to a Canadien Rescue variant.
Thank you very much!
I almost exclusively fly non-military liveries, e.g. the NASA variants of the MilViz T-38A+C, and you just removed the last exception I currently have in my fleet :wiggle:
 
This an excuse to give this a bump - pulled the Osprey out of its hanger after a while. It is just one of the most fun, rewarding and satisfying creations for flightsimming. Thanks again to Maryadi and Rob for their hard work on this.

Did anyone ever have a go at the fictional USN paint posted above?

attachment.php
 
Hello,
i become a private Inbox Massage but I can’t answer because his Inbox ist full. So I use this way.


Hi Sniper,
I tried to download that cool paint from the link you put on Marady's v22 page. It is a z7 file? Tried to use a zip to open. It was always a partial file after opening. Am I doing something wrong? Can I please have another link?
Have you thought about doing a US Coast Guard repaint?


Hello Brad,


This moment I did tested the Downloadlink and all works fine. For compression I use this Software: https://7-zip.org/ Please try it.
About your question "US Coast Guard repaint". I don't think about another repaint.
Kind regards
Sniper
 
This an excuse to give this a bump - pulled the Osprey out of its hanger after a while. It is just one of the most fun, rewarding and satisfying creations for flightsimming. Thanks again to Maryadi and Rob for their hard work on this.

Did anyone ever have a go at the fictional USN paint posted above?

attachment.php
As already asked, did anyone do this USN paint yet ??
 
Also interested in a USN paint! And, on a different note, (did not see it mentioned in a earlier post), is Tacpack capability a possibility for a future release? Thanks, Maryadi!:loyal: NC
 
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