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Micro Stutters - Direct Input

MajorMagee

SOH-CM-2022
I've been questioning Google AI for suggestions on reducing the repeating stutters I've always had in CFS3. It is most noticeable when you're low and fast, looking at your airplane from the side, so the scenery is moving laterally across the screen. They occur like clockwork, and AI helped me progressively extend the period between glitches from 6 seconds (annoying) out to 30 seconds (liveable). The single biggest improvement on my system came with installing a direct input dll file that translates all legacy direct input commands into their dx8 version. It is compatible with both AnKor's Shaders d3d8.dll and Reshade's d3d9.dll.

I've checked the file and it's harmless. As far as it's effectiveness, your milage may vary.

To install it, just place the dll in the same location as your main program file for CFS3 (similar to AnKor's and Reshade's dlls).
 

Attachments

  • Direct Input DLL.zip
    135 KB · Views: 5
Thanks, gonna try that out!! (y)

Talking about AI and games: I learned today that people have used AI to merge two games, to turn a single player game into a multiplayer version etc. It made me wonder whether AI could be used to 'activate' unused but (partially) present functions in CFS3 or even add additional stuff and more...
 
Interesting! What does it actually do?

I think AI offers some serious possibilities for our sim. I've been trying some of my own experiments lately. I'm awfully tempted to go for a Claude subscription. Especially for what has been the very slow process of building my own interface.
 
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