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Microprose B-17 Flying Fortress Released

Well...... That tail wheel is gonna come up (I don't know the mph off hand on when it usually comes up) but that tail will want to go flying, and you want it up because you lose a lot of rudder authority with the tail down. So you want the tail up because you want that rudder working to keep her going straight. I think soft ground and/or short takeoffs may call for the tail to stay down. (don't quote me on that I'm really not sure).
 
Well...... That tail wheel is gonna come up (I don't know the mph off hand on when it usually comes up) but that tail will want to go flying, and you want it up because you lose a lot of rudder authority with the tail down.

Tell that to MP, Wittp.

Getting more and more mysterious what the heck these people are doing overthere at Microprose. Looks very much like they bought a cheapish, half finished B-17 model while having no clue how to proceed.
 
I'm pretty sure it was a 3D asset created for one of the many B-17 sims (VR and pancack) they have in development, adapted to MSFS because it seemed a reasonably simple way to create a new product that would also promote their upcoming B-17 sims.

But they'd never had to deal with the reactions of MSFS users, who notice everything from major issues like static wheels to crazily detailed manifold-pressures-at-altitudes desires.
 
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