Microsoft Flight Simulator Announced 2019

What About All of My Third-Party Aircraft?

Microsoft is incorporating a legacy mode that it expects will provide near-complete backward compatibility, so those of us who have huge libraries of old favorites won’t be starting entirely from scratch. In addition, Microsoft is committed to providing a software development kit (SDK) with the product at launch that will give developers the tools they need to build add-ons, though they caution that it is something that will be polished and expanded through post-launch updates. In other news for add-on aircraft builders, every parameter is now exposed in plain text, with no more binaries. This means it’s going to be easier than ever to create high-quality add-on aircraft, or to tinker with the ones you already have. For those who like emulating glass cockpits, those displays are fully programmable based on straightforward coding instead of a library of animations, and support things like touch screens and synthetic vision.


While the team is currently evaluating something like an in-sim store for supplemental content, there will be no requirements to use it, and no restrictions of any kind on downloading freeware or payware add-ons from other sources.
 
Not much response yet to these mindblowing videos..... ( thanks guys! ).
I suppose everybody is blown away, speechless or looking for their socks or jaws :dizzy:

One of my favourite snippets (put it in a loop and watch it for an hour or so) :

[video]https://cdn.microsoftstudios.com/fsi/Feb%20Build%20Non%20Active%20Dash.mp4?_=2[/video]

Here's an article by former Aces member Hal Bryan:

http://inspire.eaa.org/2019/09/30/an-inside-look-at-microsofts-newest-flight-simulator/?fbclid=IwAR0dYUMkYaBXH04K2Ua8OopuxV5Ru-SHWBewVEzcqfCKBeLpxdy-hHgXxoc


AFAIK nothing about ATC or AI sofar...
 
Not much response yet to these mindblowing videos..... ( thanks guys! ).
I suppose everybody is blown away, speechless or looking for their socks or jaws :dizzy:

One of my favourite snippets (put it in a loop and watch it for an hour or so) :

[video]https://cdn.microsoftstudios.com/fsi/Feb%20Build%20Non%20Active%20Dash.mp4?_=2[/video]

Here's an article by former Aces member Hal Bryan:

http://inspire.eaa.org/2019/09/30/an-inside-look-at-microsofts-newest-flight-simulator/?fbclid=IwAR0dYUMkYaBXH04K2Ua8OopuxV5Ru-SHWBewVEzcqfCKBeLpxdy-hHgXxoc


AFAIK nothing about ATC or AI sofar...

That quote I post was from Hal. I forgot the source link.

It's going crazy over at Avsim! Pretty much dead here. :biggrin-new:
 
I wonder if anyone has seen the file structure yet. There is a good chance I'll be developing FDEs for one of the payware companies and I'd love to know more about the flight model build process.

Is it time to say goodbye to AirEd? If it is what's next?
 
I just finished watching that FlightChops video. Was going to post it here but Pam beat me to it. :untroubled: Looks pretty good! I didn't understand the scenery discussion. Sounds like we will need an Internet connection to see pretty scenery. Hopefully not a super fast one.
 
I just finished watching that FlightChops video. Was going to post it here but Pam beat me to it. :untroubled: Looks pretty good! I didn't understand the scenery discussion. Sounds like we will need an Internet connection to see pretty scenery. Hopefully not a super fast one.

From Hal Bryan's article:

"The scenery is built on Bing satellite and aerial imagery, augmented with cool buzzwordy stuff like photogrammetric 3D modeling and multiple other data sources, all of which is streamed via Microsoft’s Azure cloud service. Yes, the word streaming means you’ll need an internet connection, but you can download and pre-cache scenery areas for offline use, or even fly in a fully offline mode".

"The computers were described as upper-, but not top-, end machines with GeForce RTX video cards, and the internet connection feeding the scenery tested out at about 25 megabits"..

25 megabits is equal to 3.126 Megabytes.

-RobM..
 
I wonder if anyone has seen the file structure yet. There is a good chance I'll be developing FDEs for one of the payware companies and I'd love to know more about the flight model build process.

Is it time to say goodbye to AirEd? If it is what's next?

Thats been my question since i got myfirst sniff of it a few weeks ago. sadly, theres been an nda in place thats kept a gag on it all till today. One thing i'm certain of is that they're out to beat down x-plane 11 in some aspects while maintaining that fun feeling fsx always had.
 
best i can do is 2.4, and i've only got a 1070. this is either going to be real interesting, or real frustrating..
 
Yeah, we had some good fights and name calling going on early this morning about VR vs NO VR! Had to put some people outta their misery!:dizzy:[/QUOTE\]
:applause: I'll behave I promise....I've already been beheaded on YouTube for expressing my opinion
 
I just finished watching that FlightChops video. Was going to post it here but Pam beat me to it. :untroubled: Looks pretty good! I didn't understand the scenery discussion. Sounds like we will need an Internet connection to see pretty scenery. Hopefully not a super fast one.

If you have a VR headset try Google Earth VR, I think it works a bit like the fully 3D areas in that. If so I hope its a better implimentation of it as GEVR looks good from a short distance or higher but falls apart badly when you get down to ground level.
 
best i can do is 2.4, and i've only got a 1070. this is either going to be real interesting, or real frustrating..

I wouldn't worry too much about that yet. I assume that speed was for the purpose of the viewing demonstration, with all sim sliders
and detail maxed. The article also didn't say what monitor resolution was being fed. I assume the final product will allow some kind
of resolution adjustment and internet speed download, like Netflix, where you can choose non-HD, HD, or Ultra HD play resolutions.

As far as pricing goes, the article says MS hasn't decided yet, Certainly with a cloud based system, they can offer all sorts of payment
options. Maybe a full purchase price option, but with a lease to own subscription option for those on limited income. Maybe they could
even offer a free subscription, but with commercials every so often :biggrin-new: .

I just wonder how you would install third party products, including repaints, on a cloud based system, unless they were offered like
apps through an MS store. I also wonder what would happen if the sim got really popular, and I was trying to sign into the cloud
along with thousands, or even 10's of thousands, of other simmers all at the same time.

Anyway, for me, it's still way too early to get excited about, even with all the wonderful high res videos. I've still got lots of planes
to fly and places to visit yet in P3Dv4. And right now, P3Dv4 is working very well and looking very good for me.

-RobM
 
Nothing but flying with sights and sounds of the aircraft. Finally aircraft with self-reflectons!

 
Microsoft Flight Simulator Developer Interview - Episode 1:

World and Weather



Microsoft Flight Simulator Developer Interview - Episode 2: Aerodynamics & Cockpit


Premieres Oct 1, 2019
 
Seems the 2D panel is no more. Expect cries of oy vey iz mir and the old Chopin in the background! :monkies:
 
Frooglesim gives a really good look under the hood, answers a lot of questions for me. Lots of mind numbing MS official pre-alpha footage. If this is pre-alpha, I can only imagine what the release will be like.

 
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