I wouldn't worry too much about that yet. I assume that speed was for the purpose of the viewing demonstration, with all sim sliders
and detail maxed. The article also didn't say what monitor resolution was being fed. I assume the final product will allow some kind
of resolution adjustment and internet speed download, like Netflix, where you can choose non-HD, HD, or Ultra HD play resolutions.
As far as pricing goes, the article says MS hasn't decided yet, Certainly with a cloud based system, they can offer all sorts of payment
options. Maybe a full purchase price option, but with a lease to own subscription option for those on limited income. Maybe they could
even offer a free subscription, but with commercials every so often .
I just wonder how you would install third party products, including repaints, on a cloud based system, unless they were offered like
apps through an MS store. I also wonder what would happen if the sim got really popular, and I was trying to sign into the cloud
along with thousands, or even 10's of thousands, of other simmers all at the same time.
Anyway, for me, it's still way too early to get excited about, even with all the wonderful high res videos. I've still got lots of planes
to fly and places to visit yet in P3Dv4. And right now, P3Dv4 is working very well and looking very good for me.
-RobM
It was said that the resolution shown was 4k! So, how hany of us have 4k GPU's & monitors?
Also, as far as backward compatibility, it was stated that FSX planes have a single point 'surface' area, compared to a 1000 points per surface of the new aircraft.
It was said that the new planes will have far better stall caractoristics where a wing can stall before the other, & even touching a cloud with a single wing will affect the aircraft.
So, do we really want to use our old planes?