As long as I stick to the cockpit, I've still been having a blast flying the A-model - I am just so incredibly impressed with the cockpits on these aircraft, and it is such a fun experience to be looking through that framed windscreen and canopy of the P-51A while in flight, which is so accurately depicted.
Yeah, the L-39 is great. Not only an AP, but if you forget to put the gear down, you can land Flintstone style.
August
As I continue to work my way through the roster of planes, it really is the cockpits that shine, and that more than make up for the glitches we have seen. These have clearly really had a lot of care put into them and were a labor of love for somebody. For instance I tried the Pitts "Black Hawk" (N45SS) tonight. This is a basically stock Pitts with a wonderful lived-in, steam gauge cockpit with a bunch of notes taped to the panel with Reno radio frequencies, alternate fields, charts of aerobatic maneuvers and even an inspirational quote. Absolutely beautiful. And when I googled the real N45SS, I found the exterior paint and markings to be meticulously correct, with every sponsor decal in the right place. There are even sponsor messages written along the front of the leading edge of the wing of this plane, which is a hard area to texture! And it is so different from some of the other Pitts's, like "Second Hand" with its chopped, squared wings, and a 1-screen, all-glass panel, that it would be unfair to call them variations of the same plane. These cockpits are what really make me feel like I got 40 high-quality planes with this DLC, not just 40 liveries spread over 4, or 6 or 7 planes.
August
although that prop texture is just odd...
Would anyone who has bought the 19.95$ package be so kind to show a screenshot of the instrument panel for the T-6 and P-51.
Not really intending to throw more money at Asabo aircraft after the Ju-52, but those two planes are very tempting.
If anyone hasn't tried the racing, you really should. The time trials are a great way to get a feel for the course, and the network code improvements they made make the multiplayer racing almost seamless.
Even with the "standardized" flight models in the races, it's a ton of fun, and if there's a group of decent pilots, the identical flight models make for some really close racing. My first race, I started halfway down the field, but ended up winning by a fraction of a second over the airplane ahead of me, since my total time around the course was slightly faster.