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Military Ops

I can see pilots from the FSX Miramar Flight Club forward deployed here, especially if the annoy the Gunner. And I see it could share Diego Garcia's motto, "There's A Woman Behind Every Tree".:icon_lol:
 
This looks really nice, will be a lot of fun to fly from. The one suggestion I'd have in place of a city would be a small 'fake' training town. Seacans with a few buildings tossed in - would have the advantage of having such scenery on top of photo-real looking sort of artificial to start with. Be great for practicing heli drops.

Regardless of what you do with it though, it does look seriously great.
 
Looks absolutely fantastic Michael!:applause:

Is it likely to be Dx10 compatible?

Roger, I am like you, I fly in DX10 mode always, so if there are any issues, I will see them during designing. Usually the old FS2002 ground polys have issues, but so far they are displaying fine.
 
This looks really nice, will be a lot of fun to fly from. The one suggestion I'd have in place of a city would be a small 'fake' training town. Seacans with a few buildings tossed in - would have the advantage of having such scenery on top of photo-real looking sort of artificial to start with. Be great for practicing heli drops.

Regardless of what you do with it though, it does look seriously great.

That is a good idea, will look into it. The more I think of scenarios, the more I wish TacPack was ready for helis, LOL. I have several mobile missile launcher objects, and would love to find a way to control a firing from one, even better to a target. I already have a scene ready with a stopped tanker and two boats of Somali pirates circling it, perfect for a missile strike, heli weapons, or long range ordinance
 
Just a little update for anyone interested. Progress is going great, got lots done including redefining the coastlines down to the pixel almost in photoshop (my wrist is killing me), cleaned up the photoreal a bit and added autogen, got over half the objects done, started work on animated ones, have possible locations for FOBs in Yemen and Somalia (I believe if you are going to make a scenery you also need to include a point B place to fly to, plus with the objects done, they won't take long) I am also working on some AI aircraft and ships (See the Mil-8).

Anyhoo, had the day off today, worked hard on it this morning so I played a little after and took some pics (sorry for the compression/quality), enjoy.

getting ready for a tactical training flight around the island

hdol.jpg


Pretty coastlines and even autogen, LOL
Notice the ship beyond the reef?

fuvo.jpg


The U.N Mil-8 is getting ready to fly some free rice out to Somalia, see the animated forklift guy working hard, LOL.

m72u.jpg


I couldn't decide on a Hind or Apache static object, so I did both.

dqi9.jpg
 
I was going to say spare no expense since its taxpayer money. Need a nice rec area and a pool.

Looks great and a fun idea. I did something simular in Fs9 at Area 51. I built it up and added other secret landing strips around the area. I then had a place where I could fly my 'black aircraft" in mostly Alphasim cold war era planes.
 
Michael, that's looking better and better. Maybe one of these days I can borrow some of your people and put some civilian clothing on them for use in some of my sceneries. I could also put some old fashioned OD on them for the 4077th.

RD
 
Thanks all, much appreciated

RD with your progress on scenery, you will surpass me in no time!


I was going to say spare no expense since its taxpayer money. Need a nice rec area and a pool.

There's an ocean right in front, LOL. I do have a volleyball setup I can add, but I think I'll use that for the topless beach scenery I have planned, LOL. :running:


Well the financing came thru, the base now has 2 armed UAV drones thanks to the U.S. and France. :pop4: :salute:
 
Yep a volleyball court would be good, some pogeybait machines, Conexes, and a few Hescoes and you'd be set. I can't wait for this one to post. Great staging area.

Obie
 
Hey Michael,

that scenery looks extremely good!
Now we need some naval pirate AI traffic off the coast of Somalia for some interdiction missions!

Cheers,
Mark
 

World Press - Militants, claiming to be aligned with Al Shabaab have taken over the small coastal village of Bereeda, located in the Horn of Africa, Somalia. A U.N. relief worker helping at a local clinic in Bereeda managed to get a short message out to the U.N. headquarters in MOGADISHU before the line went dead.
After several meetings with world leaders, Secretary-General of the U.N. Ban Ki-moon, gave the go ahead to the U.N./NATO special forces group stationed nearby to assemble a strike force and use any resources necessary to neutralize the threat from Al Shabaab in the area and secure the village and it's inhabitants.


Ay least that is the scenario I had in mind when developing it, LOL.

I give you the tip of the Horn of Africa, Somalia, in 30 m/pixel photoreal with HD localized mesh by Mark.

I wanted to extend the coverage area but due to crappy source data, the large file sizes and just plain common sense I limited it to this area, which works great for heli ops and isn't to bad for fixed wing. The terrain is amazing and Marks mesh really brings out the details. I blended the photoreal nicely around the edges so it isn't to bad of a transition to default depending on what textures/landclass you are using. I could have recolored the photoreal to match better, but that would have ruined it and with FTXG released I have no idea what default textures or landclass people are using (mine are default/default). Plus Marks mesh extends a ways past the photoreal adding more to a better transition. Logistically, this ties in well with the island, but due to the file sizes will probably make two packages. I would kill to have all of Africa in this detail, it would be a blast to explore.

in the heli image, you can barely see a staging area along the beach to the left with a custom, old runway and scenery. I got the F-35 in there as well as a C-130 with no issues and the view is amazing from the ground and water (Deltasims Arleigh Burke destroyer) also.

Anyhoo, just keeping you guys in the loop, it's coming along nicely, should have it done sooner than later. I was testing it in the Apache and lost track of time flying nap of the earth thru those small valleys, LOL. Makes me wish for weapons as I wanted to add a few old trucks with terrorists in them along the valleys and have some target prectice.

0el1.jpg

o0ay.jpg
 
That looks impressive Michael. I wonder if Tacpac would identify the static objects as targets. It would not harm to have a few bad guys to shoot at with a fully armed Superbug.
 
Is this Freeware/Payware? Is it just personal scenery....will it be available? (Please say Yes... :) )
 
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