• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Mirage 2000C Released

There is Dave, very elegant and simple..... the actual starting procedure !!

(4 switches actually.... 2x fuel pumps, 1x starter pump and the starter switch)

:very_drunk:

Hello Hank,

When I start the way you explain it, the lamp on the landing gear handle keeps blinking at me after retraction intermittently , and after five minutes or so the warning light 'panne' goes on and the engine stops. I have more than 60% fuel according to the FASX loadout window. I posted this at the M2M forum bit did not get a reply yet. Do you know what U am doing wrong?
 
You can use the FSX Payload Settings. Enter the following station - pound values to add your basic tanks/A2A stuff:

STA1: R550 missile= 12, empty pylon= 5
STA2: RP541 tank= 20, S530D missile=13, empty pylon= 5
STA3: RP522 tank= 21, empty pylon= 5
STA4: RP541 tank= 20, S530D missile= 13, empty pylon= 5
STA5: R550 missile= 12, empty pylon= 5

I took the liberty to update the list above so simmers without TacPack know how to display the bombs, anti-radiation and anti-ship missiles as well. My additions in red, though I'm not sure about the cannons.

STA1: R550= 12, empty pylon= 5, no pylon=0
STA2: RP541 tank= 20, S530D=13, GBU12 LGB=16, Matra LRF4 rocket pod=17, AS37 Armat ARM=18, AM39 Exocet ASM=19, empty pylon= 5, no pylon=0
BL1: GP82 slick=14, GP82 retarded=15, empty pylon= 5, no pylon=0
BL2: GP82 slick=14, GP82 retarded=15, empty pylon= 5, no pylon=0
STA3: RP522 tank= 21, empty pylon= 5, no pylon=0
BL3: GP82 slick=14, GP82 retarded=15, empty pylon= 5, no pylon=0
BL4: GP82 slick=14, GP82 retarded=15, empty pylon= 5, no pylon=0

STA4: RP541 tank= 20, S530D= 13, GBU12 LGB=16, Matra LRF4 rocket pod=17, AS37 Armat ARM=18, AM39 Exocet ASM=19, empty pylon= 5, no pylon=0
STA5: R550= 12, empty pylon= 5, no pylon=0
LGUN: DEFA 554 cannon loaded=11
RGUN: DEFA 554 cannon loaded=11

Very small detail btw: in the TacPack load-out manager, the Exocet-missile is incorrectly labeled as AS39.
 
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