• Warbirds Library V4 (Resources for now) How to


    We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.


    Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.

    Thanks the Staff

    Library How to

More Wozza T-6 Repaint WIP

John, 1024 would be more than fine. A layered psd, or even a bare silver or bare metal base texture ala Carenado style would be great.
 
What a difference in the Wozza T6. A nice sight to see John.
I looked at the textures for this one quite some time back with intentions of a repaint or two. I've always liked the looks of the Texan. Then I got into my own projects and forgot all about painting.

Looking forward to having your work!
 
Absolutely awesome screens John. it amazes me what a difference it makes to an aircraft when models are painted with such detail and material effects.

maybe the Kerit Weeks T-6 is an idea to do too. This would fit perfectly to Dimus his scenery he made for FA08 Fantasy of Flight. i got that scenery this weekend and i love it!

kind regards,

Meso
 
Wonderful!!! As have been lucky in the past to have lots of T-6 time, I would love this scheme!!!

Best wishes,

Martin
 
Thanks guys! I'm currently in the process of finishing-up my sixth repaint and packaging them all together. These first six will be uploaded later tonight. Like I ended up doing with the fuselage textures, I pretty-much started all over again with the wing, tail and cowling textures since the last screens I posted, to re-do the details in more accuracy. I've also made new cockpit textures (three different finishes between these first six repaints, based on the finishes of the restored aircraft (interior green/stock WWII factory fresh, modern gray, and bronze green/dark dull green)), as well as new engine textures and modified landing gear and wheel well textures. There will be another batch of six following this first one, and then I'll finish off the files I have into a working paintkit and send the paintkit out to those who have expressed an interest to have it (I'm really hoping that it allows the repaint flood gates to open, and to see 50, 60, 100+ repaints for this model).

BTW, thank you very much for the nose art photos of the Collings' bird, Witchcraft! I saved them to my files and they will be very useful!
 
Thanks guys! I'm currently in the process of finishing-up my sixth repaint and packaging them all together. These first six will be uploaded later tonight. Like I ended up doing with the fuselage textures, I pretty-much started all over again with the wing, tail and cowling textures since the last screens I posted, to re-do the details in more accuracy. I've also made new cockpit textures (three different finishes between these first six repaints, based on the finishes of the restored aircraft (interior green/stock WWII factory fresh, modern gray, and bronze green/dark dull green)), as well as new engine textures and modified landing gear and wheel well textures. There will be another batch of six following this first one, and then I'll finish off the files I have into a working paintkit and send the paintkit out to those who have expressed an interest to have it (I'm really hoping that it allows the repaint flood gates to open, and to see 50, 60, 100+ repaints for this model).

BTW, thank you very much for the nose art photos of the Collings' bird, Witchcraft! I saved them to my files and they will be very useful!

Great news!! :applause::applause: No problem with providing the nose art pics for the Collings' bird John. Those are the largest ones I can post on this forum.
 
Thanks guys! I'm currently in the process of finishing-up my sixth repaint and packaging them all together. These first six will be uploaded later tonight. Like I ended up doing with the fuselage textures, I pretty-much started all over again with the wing, tail and cowling textures since the last screens I posted, to re-do the details in more accuracy. I've also made new cockpit textures (three different finishes between these first six repaints, based on the finishes of the restored aircraft (interior green/stock WWII factory fresh, modern gray, and bronze green/dark dull green)), as well as new engine textures and modified landing gear and wheel well textures. There will be another batch of six following this first one, and then I'll finish off the files I have into a working paintkit and send the paintkit out to those who have expressed an interest to have it (I'm really hoping that it allows the repaint flood gates to open, and to see 50, 60, 100+ repaints for this model).

Hope we repainters can help to reach that number :) Looking very much forward to these repaints and repaintkit!!!

Marcel
 
I have finally just finished uploading all of the repaints from this first batch of six to the library here (many more to come). Please be sure to read the "Readme" files, as there are suggestions on which 3rd-party environmental maps are best to be used with these repaints.

Here's the general run-down on these first six examples (I've made some improvements to some of these since these screens were taken):

AT-6G 49-3311, N3931Y, registered to Kermit Weeks. This aircraft served in the Spanish AF all the way up to 1982, before coming back to the U.S. The aircraft is painted in markings of an example that trained the Women Airforce Service Pilots, commonly known as the 'WASPS'. The aircraft can be seen on display and sometimes flown for the public at the Fantasy of Flight attraction in Polk City, Florida.






AT-6D 44-81506, G-TDJN, registered to David Nock. This aircraft was restored by Midwest Aero Restorations in the U.S. and completed in 2011. Restored with incredible detail and authenticity, the aircraft won the Reserve Grand Champion WWII award at Oshkosh that year. The aircraft has since arrived nearer to the owners home in the UK where it has been operating since 2012. The aircraft is finished in the markings of a true original wartime AT-6, that was operated as a 'squadron hack' by the 353rd FG in England during WWII. (There is a surviving color photo of the original 353rd FG Texan, for which this one was painted to match)






AT-6F 44-81920, N244GR, registered to Gordon Richardson. This aircraft was delivered to the USAAF in March of 1945, and served with the USAF up until 1954, operating from Howard AFB, Panama, for most of its service time. In recent years the aircraft has been completely restored and finished in the post-war markings of Randolph AFB. This aircraft is based in Texas.






SNJ-4 88-1447, N7083C, registered to SNJ CORP. The aircraft is painted in a generic USAAF WWII-era paintscheme of bare metal and 1944 stars and bars. This aircraft's regular pilot, Paul Jackson, is also one of the hosts of the Flightline TV series. This aircraft is based in Minnesota.






This repaint depicts the restored AT-6D 42-85696, N85696, registered to A & M Flight Services. This aircraft served during WWII as an instrument trainer at Craig Army Air Field and is painted in the same markings it wore during that time. The aircraft is regarded as one of the most authentic AT-6 restorations flying today. This aircraft is also based in Minnesota.



 
AT-6C 41-33767, VH-NZH, based in Australia. This aircraft was built as an AT-6C Havard Mk II, to an RAF order as EX794. However, the aircraft was shipped directly to New Zealand in August 1943 where it became NZ1051. The aircraft served with the RNZAF until 1978 when it was sold into Australia. The aircraft has been completely restored in recent years and is finished in the brilliant colors of a Pensacola SNJ-3.








Here's a look at some of the cockpit textures. On the instrument panel, I brightened the details of the gauges and placards and re-made some of the placards for a more authentic look. Throughout the cockpit I adjusted and modified most of the textures to create three different sets of cockpit finishes (authentic/restored interior green, modern gray, and bronze green). As mentioned previously, the engine textures are also almost all completely new (and higher resolution), and with some subtle variations between variants.





 
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