I am no mainstreamer by nature
.
I see a lot of complaints about MS giving up the FS franchise and I, somewhat, fail to be moved by the tears shed or called to duty by the petitions thrown into the wind.
Allow me a contrarian view.What is the bottom line for me ?
I've been playing this game since 1981 and, willy nilly, it's been part of my life and I reckon it will till they take out the joystick from my cold dead fingers ... I am almost 60. In the years to come I'll have two excellent plateforms (9 et X) on which the cottage developpers will built up new marvellous toys. Aircraft, sceneries,utilities. These developpers themselves will get even better than they are now (and they are good!) as they will have more time to deepen their knowledge of the intricacies of the sims.
They will have a much better return on their knowledge/know how investment not having to change everything they know every 36 months to adapt MS marketing strategy promoting incompatibility to sell. And I will spend in the context of an approaching retirement (ie less money to burn) for stuff which will have a much longer lifespan than today.
Do I long for a FS11 ? Yes I do but I suspect that FS11 would've been far from what I want. An improved ATC and traffic system? You wish. A new air dynamics system ? Guess not. A new weather system ? Don't think so... A generalized Accusim ? Be serious. MS has brought up a lot of good tools, a lot of good games over the years but as often as not lacks a little imagination. They give us the DC3 after MAAM made it a success with simmers, the Beaver after Aerosoft landed it on our virtual lakes, the Mustang after Shockwave gave it to us (killing in passing the resources of the said small developpers) etc. (to be fair an exception to the rule with the wonderful FS9 DH Comet).
A reasonable guess is that FS 11 would've been a mix of an ironed out FS10 and addons like FSpassengers and a partial tile proxy system for large cities areas. And of course, FSX aircraft and sceneries would've been incompatible with the new iteration.
Our next sim. Google Sim 2 of course
. Hey, the built-in sim in Google Earth is of course laughable when you compare it to FSX. As is FS5 if compared to the present state of the art...

I see a lot of complaints about MS giving up the FS franchise and I, somewhat, fail to be moved by the tears shed or called to duty by the petitions thrown into the wind.
Allow me a contrarian view.What is the bottom line for me ?
I've been playing this game since 1981 and, willy nilly, it's been part of my life and I reckon it will till they take out the joystick from my cold dead fingers ... I am almost 60. In the years to come I'll have two excellent plateforms (9 et X) on which the cottage developpers will built up new marvellous toys. Aircraft, sceneries,utilities. These developpers themselves will get even better than they are now (and they are good!) as they will have more time to deepen their knowledge of the intricacies of the sims.
They will have a much better return on their knowledge/know how investment not having to change everything they know every 36 months to adapt MS marketing strategy promoting incompatibility to sell. And I will spend in the context of an approaching retirement (ie less money to burn) for stuff which will have a much longer lifespan than today.
Do I long for a FS11 ? Yes I do but I suspect that FS11 would've been far from what I want. An improved ATC and traffic system? You wish. A new air dynamics system ? Guess not. A new weather system ? Don't think so... A generalized Accusim ? Be serious. MS has brought up a lot of good tools, a lot of good games over the years but as often as not lacks a little imagination. They give us the DC3 after MAAM made it a success with simmers, the Beaver after Aerosoft landed it on our virtual lakes, the Mustang after Shockwave gave it to us (killing in passing the resources of the said small developpers) etc. (to be fair an exception to the rule with the wonderful FS9 DH Comet).
A reasonable guess is that FS 11 would've been a mix of an ironed out FS10 and addons like FSpassengers and a partial tile proxy system for large cities areas. And of course, FSX aircraft and sceneries would've been incompatible with the new iteration.
Our next sim. Google Sim 2 of course
