MSFS Flight Dynamics

I'd put Xplane above P3D any day of the week...there have been a few very good FSX/P3D models from very talented developers but the building blocks in Xplane are superior.

From what I hear, I would probably agree, but I have never had X-plane. There is a limit to my flight sim insanity that stops short of buying yet another major sim and replicating my hangar full of planes in it.

August
 
Bill Lyons had the first VC? What was it?

I get that some of y'all like P3D for it matching the numbers and its system simulation. But when I went back and reinstalled it not too long ago to revisit some old favorite planes, it just felt like flying on rails compared to what I've gotten used to in MSFS/XP12.
 
"On rails" has always been the complaint about the pre-2020 Microsoft-based flight sims. Getting punted around the earth and sky by implausible forces in MSFS gave me a new appreciation for rails!

There are addons that import a little turbulence into FSX and P3D. I use Accu-Sim, but there's also RealTurb. I keep the slider pretty far down. A little turbulence goes a long way, realism-wise.

I find, and I'd be interested in others' experiences, that with VR, the stability of P3D bothers me a lot less. It's like I supply my own turbulence through random head movements. And turbulence supplied by the sim can be a bit vertigo inducing in VR.

August
 
Ok I did a bit more testing tonight.
In the past month I had tried to force the Asobo avatars to appear in the cockpit to check how they look inside (to compare their size with the general size of the cockpit).
With my lack of experience, I failed to make it work though...
Or so I thought.
Tonight, I took the DC3 out of the hangar for the first time in a while, and two things happened:
1- a missing texture issue... I blame it on my stupid edit attemps, I'll reinstall the plane anyways (delete + redownload)
2- pilot and copilot were in the cockpit.

So, the pilot and copilot looked good, at least same "scale ratio" as the rest of the cockpit, even thought the yoke body was still going through one of their legs. But size wise, it was looking alright.
I believe some addon, or an outdated version of some addon, might have created some interference here. I am now in the process of removing everything to come back to the vanilla version of the DC3 to test further. Apologies to AH, it seems the problem was indeed lying within my install of that bird. I'll update once more after the reinstall. :ernaehrung004:
 
Reinstallation is in progress.
Before the reinstall, I could at least do a flight without the Duckworld mod, just for a quick check.
After I removed the mod, there were no more missing textures (and no more avatars unfortunately) and I could take a closer look.
This time, the cockpit scale looked much better indeed.

To clarify before I go further, the Duckworld mod is nowhere faulty. It's just that I had made my experiments to add the avatars (amongst other things) by altering the files in the Duckworld mod folder, causing it to be faulty so to say. I had also tried to modify some files in the "official" folder, but this was a total failure so I went on with modifying the files in the Duckworld mod folder instead.

The brief (before I deleted the mod) appearance of the avatars in the cockpit was an quite eye opener though. It was a confirmation that the cockpit was indeed in the correct scale
After thinking about it for a while, I realised the problem I describe, about the lack of space for the legs/knees between the seat surface and the yoke body, is probably a consequence of the fact that the cushion of the seat is not compressed at all by the presence of the avatar... leading the avatar to seat actually a bit too high, which could be an explanation for the seemingly missing space...

I took some time to look at the seat more closely in VR, after positioning my head more appropriately. It still looks a bit small, or more precisely "narrow", but at least now it seem my ass *could* fit in there :D So again, I apologize to AH for my previous comments regarding the cockpit scale. It was apparently the result of some bad edits from my side, which are being wiped out as I write this message. The reinstall is taking a bit longer than I hoped, so I won't be able to retest a "clean" DC-3 tonight it seems, but tomorrow should be fine.
 
Of the real life planes I've had control of in the air (in order, Mooney 231, Bonanza, Cessna 310, F-15D, T-34B), the only one that didn't feel like it was at minimum driving across a bumpy road with the constant little movements was the F-15D. That one is definitely on rails IRL. :)

Of course, all of the others were flown in the summer in the southeastern US, so it's not exactly cool, smooth air there.
 
Bill Lyons had the first VC? What was it?

Can't remember exactly but it was a four seated vintage single prop. Maybe a Waco, Stinson or Piper and it was during the glorious year of FS98. Yessir !

What i DO remember still vividly very well is the impact it had on me. Finally an end to these tired old 2D panels that had just about nothing to do with being in the cockpit of an aircraft. Amazing really how long we flightsimmers tolerated that ! (and then to think that some of these simmers *hated* the fact that something unholy was inbound to overclass their precious 2D panels ! Noooo !!!!! :sorrow: ) Hehe..:playful:
 
I believe some addon, or an outdated version of some addon, might have created some interference here. I am now in the process of removing everything to come back to the vanilla version of the DC3 to test further. Apologies to AH, it seems the problem was indeed lying within my install of that bird. I'll update once more after the reinstall. :ernaehrung004:

Well, i am happy to hear that, Daube and i will certainly inform Barry about it too. Sometimes computers can play a dirty trick on you.... Tell me about it.. ;-)

Is it 'La ordinateur' or 'Le ordinateur' ?... I bet it is 'La' ... :)

Thank you for letting us know !
 
Bill Lyons had the first VC? What was it?

I Think it was the Stearman. I remember sitting in the cockpit and moving the view around, and seeing the ailerons move, without the view "snapping" back to default.

Also being able to scan the instruments individually, without snapping. I remember when someone did the "Cannibal Queen" I picked it up immediately, as I had just finished the book. (Big Stephen Coonts fan here.) I immediately set out to fly the route as flown in the book.
 
Well, i am happy to hear that, Daube and i will certainly inform Barry about it too. Sometimes computers can play a dirty trick on you.... Tell me about it.. ;-)

Is it 'La ordinateur' or 'Le ordinateur' ?... I bet it is 'La' ... :)

Thank you for letting us know !

Unfortunately it's "Le" ;) And since "ordinateur" starts with a vowel, it's going to the "L'ordinateur" :mixed-smiley-010:
The reinstall has finished, and I will try the plane again tonight. If all is fine, I'll try reinstalling a clean version of the DuckWorld mod on top.
I'd really like to retry adding the copilot in the virtual cockpit though... :banghead:

To come back on tracks with the flight models topic, I'm curious to see the improvements coming with the SU15. These multi-rotor aircrafts such as the Chinook will probably be evaluated closely by the community, so I'm looking forward to the feedbacks.
 
I Think it was the Stearman. I remember sitting in the cockpit and moving the view around, and seeing the ailerons move, without the view "snapping" back to default.

No, Sir, honestly, i think you might be too much hooked up on the wonderful current GAS Stearman to think that... :)

It was deffinately an enclosed cockpit. I can still see it before me. Mostly black with entry doors maybe on either side and even opening/closing windows IIRC. Also IIRC i was about the only one ravin about it, atleast at first. Not sure when the first VC for the Stearman arrived. But it was not like VC's started to appear like one after the other after Bill's amazing innovation. Took a while for everyone to accept it as the final standard for a flight simulator cockpit. Many simmers then kept their precious 2D panels on the side.. :)
 
For fun last night I took the AH MSFS DC-3, the AH P3D5 DC-3, and the Jahn P3D4 DC-3 on the same tour around Lake Okanagan from Kelowna, just to check out differences.

In VR, all cockpits looked the same size. There might be an illusion that the MSFS cockpit is smaller because the VR eyepoint is not correctly aligned left-to-right with the pilot's seat or yoke, it is offset about a foot toward the center. I'll have to fix that in the cfg. I had forgotten how wonderful the Jahn flight deck is, it looks great in VR. It was also the sharpest and easiest to operate cockpit of the three, because MSFS and to a lesser extent P3D5 add so much post-processing and blurring to get that photoreal look. There's a good argument that P3D4 (and maybe XP11?) are the best suited sims for VR, if you have good addon scenery.

In terms of flight dynamics, none seemed more bumpy or on-rails than the others. On the MSFS DC-3 I am using the GotFriends and Duckworks mods, so this does not reflect on the original flight model. The MSFS plane was faster than the two P3D planes and lighter on the ailerons as well. All were still within what I think of as the region of plausibility for a DC-3. Of course, MSFS had less directional stability on the runway, as always. All were lovely to fly and it's amazing to think that all three are free.

August
 
Unfortunately it's "Le" ;) And since "ordinateur" starts with a vowel, it's going to the "L'ordinateur" :mixed-smiley-010:

Sure, thank you ! I was really under the impression you'd have made that female related.. :) (hope i'm not #me too infringing..)

To come back on tracks with the flight models topic, I'm curious to see the improvements coming with the SU15.

We, atm i just closed down SU15.... Unflyable... Never seen this before. VC constantly moving up and down ! Crazy !

Also this annoying 'Wait' gif is back in the bottom right corner. Been there a while ago for a day or two. Now it's back. This is right after installing SU15 so maybe everything Ok again after a reload. Positive thinking you know. :)
 
Wah Hail: (a weather phenomenon)

Been gone from FS for a few years and finally banged down the bux for a setup that would run the new sim. Some things good, some not. Maybe flown it about 160 hours so far, most of the time in The PMDG 737-800 and DC6B. The 737 with a few differences is like an old shoe, sims, especially new ones have a learning curve. Getting controls setup and calibrated are part of the issue.

I did the FD's for the MILVIZ FSX and P3D Corsairs, and I always liked the plane so I bought the new Milviz one. So far I can't fly it! I'll get to investigating it in a bit.

How one gets into the new system I am as yet unaware. Mot pleased with everything being harder to find, file wise.

Tom
 
Back
Top