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MV F-4E Phantom II Released!

Hey DL,


Make no mistake, its still not an "easy" plane to trap but its no longer a white knuckle sweaty palm experience LOL

Amen to that!

But, if I ever do manage to survive a trap at least I can fold the wings. Speculatively lifted the wing fold section from the old AS Vigilante and heh presto!:encouragement:


F-4E%20Wingfold_zps1eogsc9f.jpg


[folding_wings]
wing_fold_system_type=4
fold_rates=0.12,0.11

(Note I'm not on a carrier!!)

DaveQ
 
F-4J first texture install

Finally I've succeeded in installing one of my old J-liveries.

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There was me thinkin' I'd done something useful.....:stupid:

DaveQ

Yabbutt ... by having the entry in twice, now you can fold them AND extend them ... or is it for Left and Right ... :running:

Hope you get your AB sorted Dave - let us know if you're going to dip your paintbrushes onto this model ...

dl
 
All these Navy paints of the F-4J are nice however, as an former Navy F-J Phantom "ordie" I can tell you that the F-4J's did not have the diagonal light on the tail and I suspect it was the USAF
F-4D or other USAF variants that did have this diagonal light on the tail.

A U.S. Navy F-4B from VF-111 dropping bombs over Vietnam, 1971

F-4B_VF-111_dropping_bombs_on_Vietnam.jpg


The Collings Foundation F-4D Phantom II, with Vietnam-era "Ritchie/DeBellevue" markings (notice the diagonal slanted light running from the OY marking on the tail) - Navy version's F-4B/J did not have that.
I suspect this Milviz USAF model was a one size fits all -USAF/USN - ergo, the slant light on the tail regardless if it's USAF or USN. I did see a VF-84 ^ with short nose and no slant light on the tail.

1920px-F-4_Phantom_II_Collings_Foundation.jpg
 
F4 Startup

Added this vid of a USAF start up - notice the slant light on the tail of this bird near the TD letters on the tail.


 
Yes you are correct Grey Eagle. And Milviz says this is an E model with a radome change. It is intended to just look a bit like a Navy jet. So other than the radome it is all USAF.
 
All these Navy paints of the F-4J are nice however, as an former Navy F-J Phantom "ordie" I can tell you that the F-4J's did not have the diagonal light on the tail and I suspect it was the USAF
F-4D or other USAF variants that did have this diagonal light on the tail.

This whole business of "slant lights" was discussed many times here, most recently just a couple of posts up.

They're formation lights, aka "slime lights". They were introduced on USAF E models, and never used on Js, but were used late in life on remanufactured S models in Naval and Marine Service. There was a pair on the tail, and a pair in the forward fuselage.

review_05_actual.jpg

2883_rd.jpg

Insofar as the included J "bonus" model, they've stated clearly it's an exterior model shell only - the VC is that of an E, it has the E's A2A refueling (receptacle on spine, not a probe on the stbd air intake, etc. etc.)

And like I pointed out earlier, the whole slime lights business is a moot point - it is toggled to be visible/not visible in the ACM loadout panel. Easy peasy.

They've made it clear this is an E simulation. Us naval nuts have a nice looking J ish model shell until the full blown S model comes out. We either accept its limitations and enjoy it for what it is, or wait until their S model gets released. There's also a payware B model under development also. Or the old FS9 portovers - those are the naval portover options at the moment.

dl
 
I find this entire discussion of the external model of "E" vs. "J" vs. "S" etc. somewhat entertaining.

While everyone is debating which is which ( is this related to rivet counting?? :biggrin-new: ) , I'm still trying to master the various systems.

In other words I'm trying to figure out what works and what doesn't work, and how to navigate the friendly skies and land smoothly - in one piece.
 
Hey Bob et al,

Very nice! Thanks for this. I haven't had an opportunity to fly the Phantom for a couple days & your new contact points work perfectly!

I set the lift_scalar= 3.0 and pitch_scalar= 1.5 (not changing the drag scalar) and so far as I can tell, there's no real negative impact on handling but it yields a more stable approach to remain on AoA and maintaining the interval.

Sweet! This really does the trick; clean & 30% fuel has me crossing the ramp at 135kts with a good AOA & had made this bird almost pussycat to trap.


So I tried those scalar edits, and they didn't work (at least completely) for me. Because when on a runway takeoff with just t/o flap selected, the flap induces a strong enough lift moment that the mains come up off the ground before the nose gear - very strange.

I tried my own edits, and these seem a bit better for me. A bit more flap lift than stock, but with no/negligible resulting pitch:

lift_scalar= 2.5
pitch_scalar= 1

I'm no FDE expert, here, not suggesting these conform to reality - just trying to create a bit better control on carrier landings. Also, as has been pointed out, weight (ergo, fuel) should be at a near minimum - around 25% fuel, depending on nearest airfield, etc. Also, dialing in a bit of headwind and sailing the boat into it will help. I'm not there by a long shot though ... lots more FCLP before the CAG lets me back aboard the boat:p87:

TopGun_110Pyxurz.jpg
 
Progress! I actually aligned the INS flew to a designated point 240 miles on target2 and then entered the coordinates for home plate and flew home using target1
This thing is a fuel loving pig with 2 370s and a full compliment of aa missiles.
 
Progress! I actually aligned the INS flew to a designated point 240 miles on target2 and then entered the coordinates for home plate and flew home using target1
This thing is a fuel loving pig with 2 370s and a full compliment of aa missiles.
Hmmm... I must be doing something wrong. I can get the INS aligned. I have current coordinates as Tgt1 and destination coordinates as Tgt2, but I get no readout on the HSI no matter what switches I activate.
 
Hmmm... I must be doing something wrong. I can get the INS aligned. I have current coordinates as Tgt1 and destination coordinates as Tgt2, but I get no readout on the HSI no matter what switches I activate.

If everything else is set correctly, the only other thing is to make sure the 'BRGDIST' toggle switch (forward pit, immediately to the lower right of the HSI) is set all the way up to 'NAV COMP'. That should give you course, distance and direction arrow to the target coordinates.
 
If that is directed at me, yes, I made the flight plan prior to loading the phantom cold and dark (or you can go the the menu and reload the FP after the phantom load)

One thing about the HSI, when you move the front cockpit selector to the Nav computer, I did not get the course line, just the pointer and DME readout.
 
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