My kind of Grumman!

Fantastic technical work TF!
One thing worth noting though... in my humblest opinion... is the fact that in real life nothing is duplicated exactly and identically...
To add a little bit of that magic of creating an illusion of surface texture, depth, play of light and shadows, etc. I think that
one needs to randomize effects so as to emulate "real life" as much as the artist can...

Inspired by your wonderful work... I just cooked up a quick and dirty pic. of what I mean...


To wit:

18126978161_31b1c7ce4b.jpg


I hope you see this in the light of adding yet another technique to your immaculately clean technical skills and help you create even more awesome things... and not
just another "rivet counting" type of criticism...


Sincerely,
G.:applause::wavey:

Cool stuff gaucho!!! New to PS, so focus is on how to use features on the program.

Did mess with it on some time ago on this one.
 
<dl><dt>F3F-1 Initial production version for the US Navy, 54 built.</dt></dl>
<dl><dt>F3F-2 Second production model for the US Navy, powered by a single 950 hp (710 kW) Wright Cyclone R-1820-22 Cyclone, 81 built.

Other then the blistered cowl, they look almost the same IMHO.
</dt></dl>

Comparison of the F3F-1/2/3 models.
 
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