Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
maybe you have not, but this repaint developer only gives the repaint kits to it's club members, it is after all our perogative. You are of course free to download the freeware aircraft, and produce your own paintkit.:salute:
Bravo Ukmil, great work![]()
Now ''painters'' please, please give me some AMI textures !!!!!!
Thanks
Italo
Bravo Ukmil, great work![]()
Now ''painters'' please, please give me some AMI textures !!!!!!
Thanks
Italo
entirely your choice, I am sure the FS world will continue without them![]()
LOL Many thanks for this comment, I just expressed my taste LOL.
Admittedly performance is a bit poor on my machine so I think I'll resize a lot of the textures (primarily the odds and sods in the shared folder) and there are a few little glitches (double wingtip contrails at times, no engine sound when not using burner and panned to the rear of the aircraft) but these are all simple tweaks to fix and it's certainly a keeper.
Lovely to see a native GR4 in FSX.
Great work, UKMIL!
You been promoted recently?
Admittedly performance is a bit poor on my machine...
[models]
normal=gr1
interior=..\..\Grumman_F14D\model\f14d2
[fltsim]
fallback.1=..\..\UKMIL Tornado Shared\Texture.common
fallback.2=..\..\Grumman_F14D\texture
fallback.3=..\..\..\..\Scenery\Global\Texture
fallback.4=..\..\..\..\Texture
gauge01=F3!Effect Controller1, 0,0,1,1
gauge02=F3!SonicSound, 0,0,1,1